fixed a path visualiser bug and did a little balancing

This commit is contained in:
2023-11-18 00:01:04 +11:00
parent 9cf6944ac8
commit 422c163dcd
8 changed files with 15 additions and 12 deletions

View File

@ -7,11 +7,12 @@ var visualizer_points = []
func spawn_visualizer_points() -> void:
var new_length = curve.get_baked_length()
for x in new_length - length:
for x in floori(new_length) - visualizer_points.size():
var point = visual_scene.instantiate()
visualizer_points.append(point)
add_child(point)
length = new_length
#print(str(int(length)) + " / " + str(visualizer_points.size()) + ", diff: " + str(visualizer_points.size() - length))
for x in visualizer_points.size():
visualizer_points[x].progress_ratio = float(x) / visualizer_points.size()