way too many changes to list, oops. big rewrite.
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7
Projectiles/Icicle/icicle_projectile.gd
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7
Projectiles/Icicle/icicle_projectile.gd
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class_name IcicleProjectile extends StatusApplyingProjectile
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func build_status_object() -> StatusEffect:
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var status: StatusSlow = StatusSlow.new()
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status.stats = status_stats
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return status
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