way too many changes to list, oops. big rewrite.
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29
Resources/Enemies/dog_boss.tres
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29
Resources/Enemies/dog_boss.tres
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[gd_resource type="Resource" script_class="Enemy" load_steps=5 format=3 uid="uid://boik1gnpl4v0a"]
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[ext_resource type="Texture2D" uid="uid://cde0voyrwnqkl" path="res://Assets/Textures/icon_eye_dog_boss.png" id="1_2o720"]
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[ext_resource type="Texture2D" uid="uid://bp3njt3h0qfbg" path="res://Assets/Textures/dead_eye_dog_boss.png" id="1_5xm32"]
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[ext_resource type="Script" uid="uid://cbwxa2a4hfcy4" path="res://Scripts/Resources/enemy.gd" id="1_euaab"]
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[ext_resource type="Texture2D" uid="uid://ff3cys53p37j" path="res://Assets/TextureAtlases/dog_fast_boss.tres" id="2_1m62w"]
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[resource]
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script = ExtResource("1_euaab")
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title = "boss dog"
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target_type = 1
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icon = ExtResource("1_2o720")
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death_sprite = ExtResource("1_5xm32")
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sprite = ExtResource("2_1m62w")
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spawn_power = 100
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health = 8000
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penalty = 40
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movement_speed = 0.8
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spawn_cooldown = 1.0
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common_group = 1
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common_cost = 7
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uncommon_group = 2
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uncommon_cost = 9
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rare_group = 3
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rare_cost = 13
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epic_group = 4
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epic_cost = 16
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legendary_group = 5
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legendary_cost = 20
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