way too many changes to list, oops. big rewrite.
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29
Resources/Enemies/dog_heavy.tres
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29
Resources/Enemies/dog_heavy.tres
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[gd_resource type="Resource" script_class="Enemy" load_steps=5 format=3 uid="uid://dxi17xvdlhkvc"]
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[ext_resource type="Texture2D" uid="uid://08n5jvq5tptf" path="res://Assets/Textures/icon_eye_dog_heavy.png" id="1_lck53"]
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[ext_resource type="Script" uid="uid://cbwxa2a4hfcy4" path="res://Scripts/Resources/enemy.gd" id="1_q48il"]
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[ext_resource type="Texture2D" uid="uid://e7lahg40lq8a" path="res://Assets/Textures/dead_eye_dog_heavy.png" id="1_qveaa"]
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[ext_resource type="Texture2D" uid="uid://c0543ucoalwmi" path="res://Assets/TextureAtlases/dog_fast_heavy.tres" id="2_7nc4x"]
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[resource]
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script = ExtResource("1_q48il")
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title = "heavy dog"
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target_type = 1
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icon = ExtResource("1_lck53")
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death_sprite = ExtResource("1_qveaa")
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sprite = ExtResource("2_7nc4x")
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spawn_power = 14
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health = 350
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penalty = 15
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movement_speed = 0.9
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spawn_cooldown = 2.0
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common_group = 2
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common_cost = 1
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uncommon_group = 5
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uncommon_cost = 2
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rare_group = 8
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rare_cost = 3
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epic_group = 14
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epic_cost = 4
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legendary_group = 18
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legendary_cost = 5
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