way too many changes to list, oops. big rewrite.
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67
Scenes/Towers/area_tower.tscn
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67
Scenes/Towers/area_tower.tscn
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[gd_scene load_steps=8 format=3 uid="uid://kioik38usbqj"]
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[ext_resource type="Script" uid="uid://ct24fjmc1ptd6" path="res://Towers/tower.gd" id="1_6jyob"]
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[ext_resource type="Script" uid="uid://rvnacmxsrh4w" path="res://Scripts/target_finder.gd" id="2_e7wkg"]
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[ext_resource type="Script" uid="uid://duvfverjdqodj" path="res://Scripts/Affectors/area_affector.gd" id="3_u832u"]
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[sub_resource type="Animation" id="Animation_vk4a8"]
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resource_name = "shoot"
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[sub_resource type="AnimationLibrary" id="AnimationLibrary_cebsq"]
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_data = {
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&"shoot": SubResource("Animation_vk4a8")
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}
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[sub_resource type="BoxMesh" id="BoxMesh_42byu"]
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[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_1ucq4"]
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transparency = 1
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cull_mode = 1
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shading_mode = 0
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albedo_color = Color(1, 0, 0.415686, 0.223529)
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[node name="Tower" type="Node3D" node_paths=PackedStringArray("target_finder", "affector", "animator", "pitch_model", "yaw_model", "range_indicator", "audio_player")]
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script = ExtResource("1_6jyob")
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target_finder = NodePath("TargetFinder")
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affector = NodePath("AreaAffector")
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animator = NodePath("AnimationPlayer")
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pitch_model = NodePath("Pitch")
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yaw_model = NodePath("Yaw")
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range_indicator = NodePath("CSGSphere3D")
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audio_player = NodePath("Yaw/AudioStreamPlayer3D")
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[node name="AnimationPlayer" type="AnimationPlayer" parent="."]
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libraries = {
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&"": SubResource("AnimationLibrary_cebsq")
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}
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[node name="Pitch" type="MeshInstance3D" parent="."]
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transform = Transform3D(0.5, 0, 0, 0, 0.5, 0, 0, 0, 0.5, 0, 0, 0)
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mesh = SubResource("BoxMesh_42byu")
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[node name="Yaw" type="MeshInstance3D" parent="."]
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transform = Transform3D(0.5, 0, 0, 0, 0.5, 0, 0, 0, 0.5, 0, 0, 0)
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mesh = SubResource("BoxMesh_42byu")
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[node name="AudioStreamPlayer3D" type="AudioStreamPlayer3D" parent="Yaw"]
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bus = &"SFX"
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[node name="MinimapIcon" type="Sprite3D" parent="."]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 2, 0)
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layers = 4
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[node name="CSGSphere3D" type="CSGSphere3D" parent="."]
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visible = false
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layers = 5
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radius = 10.0
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radial_segments = 16
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rings = 16
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material = SubResource("StandardMaterial3D_1ucq4")
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[node name="TargetFinder" type="Node" parent="." node_paths=PackedStringArray("tower")]
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script = ExtResource("2_e7wkg")
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tower = NodePath("..")
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max_targets = 0
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[node name="AreaAffector" type="Node" parent="."]
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script = ExtResource("3_u832u")
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