way too many changes to list, oops. big rewrite.
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86
Scripts/Resources/save_data.gd
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86
Scripts/Resources/save_data.gd
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class_name SaveData extends RefCounted
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const SAVE_PATH: String = "user://save1.txt"
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#Game History
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var twenty_game_history: Array[bool] = []
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var wins: int = 0
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var losses: int = 0
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#Engineer
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var engineer_cards_bought: int = 0
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#Unlocking the mage
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var mage_card_seen_in_shop: bool = false
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var mage_cards_bought: int = 0
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var mage_unlocked: bool = 0
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func add_game_outcome(outcome: bool) -> void:
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if outcome:
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wins += 1
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else:
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losses += 1
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twenty_game_history.push_back(outcome)
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if twenty_game_history.size() > 20:
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twenty_game_history.pop_front()
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func unlock_all_content() -> void:
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mage_unlocked = true
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func lock_all_content() -> void:
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mage_unlocked = false
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func bought_engineer_card() -> void:
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engineer_cards_bought += 1
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func saw_mage_card_in_shop() -> void:
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mage_card_seen_in_shop = true
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save_to_disc()
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func bought_mage_card() -> void:
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mage_cards_bought += 1
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if mage_cards_bought >= 10:
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mage_unlocked = true
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save_to_disc()
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func save_to_disc() -> void:
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var save_file: FileAccess = FileAccess.open(SAVE_PATH, FileAccess.WRITE)
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var dict: Dictionary = {
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"wins" = wins,
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"losses" = losses,
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"twenty_game_history" = twenty_game_history,
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"engineer_cards_bought" = engineer_cards_bought,
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"mage_card_seen_in_shop" = mage_card_seen_in_shop,
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"mage_cards_bought" = mage_cards_bought,
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"mage_unlocked" = mage_unlocked,
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}
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var json_string: String = JSON.stringify(dict)
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save_file.store_line(json_string)
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static func load_profile_from_disk() -> SaveData:
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if FileAccess.file_exists(SAVE_PATH):
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var save_file: FileAccess = FileAccess.open(SAVE_PATH, FileAccess.READ)
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var json_string: String = save_file.get_line()
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var json: JSON = JSON.new()
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var parse_result: Error = json.parse(json_string)
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if parse_result == OK:
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var dict: Dictionary = json.data
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var stats: SaveData = SaveData.new()
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stats.wins = dict["wins"]
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stats.losses = dict["losses"]
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stats.twenty_game_history.append_array(dict["twenty_game_history"])
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stats.engineer_cards_bought = dict["engineer_cards_bought"]
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stats.mage_card_seen_in_shop = dict["mage_card_seen_in_shop"]
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stats.mage_cards_bought = dict["mage_cards_bought"]
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stats.mage_unlocked = dict["mage_unlocked"]
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return stats
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return SaveData.new()
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