way too many changes to list, oops. big rewrite.
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@ -2,4 +2,4 @@ class_name StatusDoT extends StatusEffect
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func proc(affected: EnemyController, stacks: int, _existing_effects: Dictionary) -> void:
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affected.damage(stats.potency * stacks)
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affected.health.take_damage(int(stats.potency * stacks))
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