way too many changes to list, oops. big rewrite.
This commit is contained in:
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Towers/GlueLauncher/glue_launcher_model.res
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Towers/GlueLauncher/glue_launcher_model.res
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Towers/GlueLauncher/glue_launcher_model.res.depren
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Towers/GlueLauncher/glue_launcher_model.res.depren
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Towers/GlueLauncher/gluegun.glb
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Towers/GlueLauncher/gluegun.glb
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Towers/GlueLauncher/gluegun.glb.import
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Towers/GlueLauncher/gluegun.glb.import
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[remap]
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importer="scene"
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importer_version=1
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type="PackedScene"
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uid="uid://dd2lht485rtdu"
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path="res://.godot/imported/gluegun.glb-09984f582a191dc2416989c9e2ab39bd.scn"
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[deps]
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source_file="res://Towers/GlueLauncher/gluegun.glb"
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dest_files=["res://.godot/imported/gluegun.glb-09984f582a191dc2416989c9e2ab39bd.scn"]
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[params]
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nodes/root_type="Node3D"
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nodes/root_name="Scene Root"
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nodes/apply_root_scale=true
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nodes/root_scale=1.0
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nodes/import_as_skeleton_bones=false
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nodes/use_node_type_suffixes=true
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meshes/ensure_tangents=true
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meshes/generate_lods=true
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meshes/create_shadow_meshes=true
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meshes/light_baking=1
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meshes/lightmap_texel_size=0.2
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meshes/force_disable_compression=false
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skins/use_named_skins=true
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animation/import=true
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animation/fps=30
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animation/trimming=false
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animation/remove_immutable_tracks=true
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animation/import_rest_as_RESET=false
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import_script/path=""
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_subresources={
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"meshes": {
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"gluegun_Cube": {
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"generate/lightmap_uv": 0,
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"generate/lods": 0,
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"generate/shadow_meshes": 0,
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"lods/normal_merge_angle": 60.0,
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"lods/normal_split_angle": 25.0,
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"save_to_file/enabled": false,
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"save_to_file/make_streamable": "",
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"save_to_file/path": "res://glue_launcher_model.res"
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}
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}
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}
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gltf/naming_version=0
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gltf/embedded_image_handling=1
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Towers/GlueLauncher/glueguntex.png
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Towers/GlueLauncher/glueguntex.png
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34
Towers/GlueLauncher/glueguntex.png.import
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Towers/GlueLauncher/glueguntex.png.import
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[remap]
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importer="texture"
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type="CompressedTexture2D"
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uid="uid://ukdbh416xfrl"
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path="res://.godot/imported/glueguntex.png-5bf9987ae8ced3d972e0169f67854db8.ctex"
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metadata={
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"vram_texture": false
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}
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[deps]
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source_file="res://Towers/GlueLauncher/glueguntex.png"
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dest_files=["res://.godot/imported/glueguntex.png-5bf9987ae8ced3d972e0169f67854db8.ctex"]
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[params]
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compress/mode=0
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compress/high_quality=false
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compress/lossy_quality=0.7
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compress/hdr_compression=1
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compress/normal_map=0
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compress/channel_pack=0
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mipmaps/generate=true
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mipmaps/limit=-1
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roughness/mode=0
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roughness/src_normal=""
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/normal_map_invert_y=false
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process/hdr_as_srgb=false
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process/hdr_clamp_exposure=false
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process/size_limit=0
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detect_3d/compress_to=0
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29
Towers/GlueLauncher/tower_glue_launcher.tscn
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Towers/GlueLauncher/tower_glue_launcher.tscn
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[gd_scene load_steps=10 format=3 uid="uid://bfdg32wymhoj1"]
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[ext_resource type="PackedScene" uid="uid://43vmeyuurqfs" path="res://Scenes/Towers/direct_affect_tower.tscn" id="1_v06tq"]
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[ext_resource type="Resource" uid="uid://d0643gfp52x3s" path="res://Resources/StatusEffects/sticky.tres" id="3_ibb53"]
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[ext_resource type="Script" uid="uid://djp7tepdsda8w" path="res://Scripts/effect.gd" id="3_v7ope"]
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[ext_resource type="Resource" uid="uid://bvkwgmbxje0dp" path="res://Towers/GlueLauncher/tower_stats.tres" id="4_etcd4"]
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[ext_resource type="Script" uid="uid://bh74uangqekuk" path="res://Scripts/StatusEffects/status_slow.gd" id="4_gk1x5"]
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[ext_resource type="Script" uid="uid://chy7bx8dlwgs0" path="res://Scripts/StatusEffects/status_effect.gd" id="4_ubc07"]
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[ext_resource type="ArrayMesh" uid="uid://cehyrhbd7pu83" path="res://Towers/GlueLauncher/glue_launcher_model.res" id="5_dsftx"]
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[sub_resource type="Resource" id="Resource_4e51e"]
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script = ExtResource("4_gk1x5")
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stats = ExtResource("3_ibb53")
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[sub_resource type="Resource" id="Resource_mgak2"]
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script = ExtResource("3_v7ope")
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damage = 0
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status_effects = Array[ExtResource("4_ubc07")]([SubResource("Resource_4e51e")])
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[node name="DirectAffectTower" instance=ExtResource("1_v06tq")]
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stats = ExtResource("4_etcd4")
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effect = SubResource("Resource_mgak2")
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[node name="Pitch" parent="." index="1"]
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visible = false
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[node name="Yaw" parent="." index="2"]
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transform = Transform3D(0.22, 0, 0, 0, 0.22, 0, 0, 0, 0.22, 0, 0.461018, 0)
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mesh = ExtResource("5_dsftx")
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25
Towers/GlueLauncher/tower_stats.tres
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Towers/GlueLauncher/tower_stats.tres
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[gd_resource type="Resource" script_class="CardText" load_steps=6 format=3 uid="uid://bvkwgmbxje0dp"]
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[ext_resource type="Script" uid="uid://yjb0uv6og430" path="res://Scripts/Resources/stat_attribute.gd" id="1_ytycf"]
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[ext_resource type="Script" uid="uid://dg7gxxqfqxcmc" path="res://Scripts/Resources/card_text.gd" id="2_226sm"]
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[sub_resource type="Resource" id="Resource_gbocu"]
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script = ExtResource("1_ytycf")
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key = "Damage"
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value = 0.0
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[sub_resource type="Resource" id="Resource_6a2im"]
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script = ExtResource("1_ytycf")
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key = "Range"
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value = 10.0
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[sub_resource type="Resource" id="Resource_7npe0"]
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script = ExtResource("1_ytycf")
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key = "Fire Delay"
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value = 2.0
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[resource]
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script = ExtResource("2_226sm")
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target_type = 1
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attributes = Array[ExtResource("1_ytycf")]([SubResource("Resource_gbocu"), SubResource("Resource_6a2im"), SubResource("Resource_7npe0")])
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text = "Fires every /Fire Delay\\s, making the target Sticky at a range of /Range\\m"
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