way too many changes to list, oops. big rewrite.
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25
Towers/GlueLauncher/tower_stats.tres
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25
Towers/GlueLauncher/tower_stats.tres
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[gd_resource type="Resource" script_class="CardText" load_steps=6 format=3 uid="uid://bvkwgmbxje0dp"]
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[ext_resource type="Script" uid="uid://yjb0uv6og430" path="res://Scripts/Resources/stat_attribute.gd" id="1_ytycf"]
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[ext_resource type="Script" uid="uid://dg7gxxqfqxcmc" path="res://Scripts/Resources/card_text.gd" id="2_226sm"]
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[sub_resource type="Resource" id="Resource_gbocu"]
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script = ExtResource("1_ytycf")
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key = "Damage"
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value = 0.0
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[sub_resource type="Resource" id="Resource_6a2im"]
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script = ExtResource("1_ytycf")
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key = "Range"
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value = 10.0
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[sub_resource type="Resource" id="Resource_7npe0"]
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script = ExtResource("1_ytycf")
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key = "Fire Delay"
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value = 2.0
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[resource]
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script = ExtResource("2_226sm")
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target_type = 1
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attributes = Array[ExtResource("1_ytycf")]([SubResource("Resource_gbocu"), SubResource("Resource_6a2im"), SubResource("Resource_7npe0")])
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text = "Fires every /Fire Delay\\s, making the target Sticky at a range of /Range\\m"
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