way too many changes to list, oops. big rewrite.
This commit is contained in:
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Towers/Reactor/reactor.glb
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Towers/Reactor/reactor.glb
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Towers/Reactor/reactor.glb.import
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Towers/Reactor/reactor.glb.import
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[remap]
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importer="scene"
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importer_version=1
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type="PackedScene"
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uid="uid://ck330svnmd13b"
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path="res://.godot/imported/reactor.glb-d5832fa37bbb50b548020c0cdea63120.scn"
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[deps]
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source_file="res://Towers/Reactor/reactor.glb"
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dest_files=["res://.godot/imported/reactor.glb-d5832fa37bbb50b548020c0cdea63120.scn"]
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[params]
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nodes/root_type="Node3D"
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nodes/root_name="Scene Root"
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nodes/apply_root_scale=true
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nodes/root_scale=1.0
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nodes/import_as_skeleton_bones=false
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nodes/use_node_type_suffixes=true
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meshes/ensure_tangents=true
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meshes/generate_lods=true
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meshes/create_shadow_meshes=true
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meshes/light_baking=1
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meshes/lightmap_texel_size=0.2
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meshes/force_disable_compression=false
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skins/use_named_skins=true
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animation/import=true
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animation/fps=30
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animation/trimming=false
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animation/remove_immutable_tracks=true
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animation/import_rest_as_RESET=false
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import_script/path=""
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_subresources={
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"meshes": {
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"reactor_Cube": {
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"generate/lightmap_uv": 0,
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"generate/lods": 0,
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"generate/shadow_meshes": 0,
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"lods/normal_merge_angle": 60.0,
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"lods/normal_split_angle": 25.0,
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"save_to_file/enabled": false,
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"save_to_file/make_streamable": "",
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"save_to_file/path": "res://reactor_mesh.res"
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}
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}
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}
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gltf/naming_version=0
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gltf/embedded_image_handling=1
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Towers/Reactor/reactor.png
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Towers/Reactor/reactor.png
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Towers/Reactor/reactor.png.import
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Towers/Reactor/reactor.png.import
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[remap]
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importer="texture"
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type="CompressedTexture2D"
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uid="uid://b87fn56wyiqmj"
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path.s3tc="res://.godot/imported/reactor.png-6cccb27d4ef196e98f39928aa1a0cc59.s3tc.ctex"
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metadata={
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"imported_formats": ["s3tc_bptc"],
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"vram_texture": true
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}
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[deps]
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source_file="res://Towers/Reactor/reactor.png"
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dest_files=["res://.godot/imported/reactor.png-6cccb27d4ef196e98f39928aa1a0cc59.s3tc.ctex"]
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[params]
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compress/mode=2
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compress/high_quality=false
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compress/lossy_quality=0.7
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compress/hdr_compression=1
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compress/normal_map=0
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compress/channel_pack=0
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mipmaps/generate=true
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mipmaps/limit=-1
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roughness/mode=0
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roughness/src_normal=""
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/normal_map_invert_y=false
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process/hdr_as_srgb=false
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process/hdr_clamp_exposure=false
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process/size_limit=0
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detect_3d/compress_to=0
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Towers/Reactor/reactor_mesh.res
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Towers/Reactor/reactor_mesh.res
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Towers/Reactor/reactor_mesh.res.depren
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Towers/Reactor/reactor_mesh.res.depren
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37
Towers/Reactor/reactortower.tscn
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Towers/Reactor/reactortower.tscn
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[gd_scene load_steps=10 format=3 uid="uid://b7idyi1c67ou4"]
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[ext_resource type="PackedScene" uid="uid://kioik38usbqj" path="res://Scenes/Towers/area_tower.tscn" id="1_0qp3f"]
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[ext_resource type="Script" uid="uid://djp7tepdsda8w" path="res://Scripts/effect.gd" id="2_v1m7x"]
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[ext_resource type="Script" uid="uid://chy7bx8dlwgs0" path="res://Scripts/StatusEffects/status_effect.gd" id="3_amg2o"]
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[ext_resource type="Script" uid="uid://c6eghujlaqhwi" path="res://Scripts/StatusEffects/status_dot.gd" id="4_dcmuu"]
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[ext_resource type="Resource" uid="uid://dxlisoas4xlmo" path="res://Resources/StatusEffects/radioactive.tres" id="5_0b26j"]
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[ext_resource type="ArrayMesh" uid="uid://d280k3kx6hh7h" path="res://Towers/Reactor/reactor_mesh.res" id="6_7kedu"]
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[sub_resource type="Resource" id="Resource_ltmnh"]
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script = ExtResource("4_dcmuu")
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stats = ExtResource("5_0b26j")
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metadata/_custom_type_script = "uid://c6eghujlaqhwi"
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[sub_resource type="Resource" id="Resource_joohe"]
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script = ExtResource("2_v1m7x")
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damage = 0
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status_effects = Array[ExtResource("3_amg2o")]([SubResource("Resource_ltmnh")])
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metadata/_custom_type_script = "uid://djp7tepdsda8w"
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[sub_resource type="SphereShape3D" id="SphereShape3D_v6dih"]
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radius = 30.0
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[node name="Tower" instance=ExtResource("1_0qp3f")]
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turns_to_aim = false
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effect = SubResource("Resource_joohe")
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[node name="ShapeCast3D" type="ShapeCast3D" parent="Pitch" index="0"]
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shape = SubResource("SphereShape3D_v6dih")
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target_position = Vector3(0, 0, 0)
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collision_mask = 4
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[node name="Yaw" parent="." index="2"]
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mesh = ExtResource("6_7kedu")
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[node name="AreaAffector" parent="." index="6" node_paths=PackedStringArray("shapecast")]
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shapecast = NodePath("../Pitch/ShapeCast3D")
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8
Towers/Reactor/tower_reactor.gd
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Towers/Reactor/tower_reactor.gd
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class_name ReactorTower extends Tower
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@export var particles: GPUParticles3D
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func _ready() -> void:
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super._ready()
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particles.process_material.emission_ring_radius = target_range
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1
Towers/Reactor/tower_reactor.gd.uid
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Towers/Reactor/tower_reactor.gd.uid
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uid://dja4lljntha8r
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25
Towers/Reactor/tower_stats.tres
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Towers/Reactor/tower_stats.tres
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[gd_resource type="Resource" script_class="CardText" load_steps=6 format=3 uid="uid://cssdyxk8oefsd"]
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[ext_resource type="Script" uid="uid://yjb0uv6og430" path="res://Scripts/Resources/stat_attribute.gd" id="1_peekg"]
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[ext_resource type="Script" uid="uid://dg7gxxqfqxcmc" path="res://Scripts/Resources/card_text.gd" id="2_8w61k"]
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[sub_resource type="Resource" id="Resource_j28f4"]
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script = ExtResource("1_peekg")
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key = "Fire Delay"
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value = 4.0
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[sub_resource type="Resource" id="Resource_likes"]
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script = ExtResource("1_peekg")
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key = "Damage"
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value = 0.0
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[sub_resource type="Resource" id="Resource_b65mk"]
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script = ExtResource("1_peekg")
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key = "Range"
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value = 30.0
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[resource]
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script = ExtResource("2_8w61k")
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target_type = 3
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attributes = Array[ExtResource("1_peekg")]([SubResource("Resource_j28f4"), SubResource("Resource_likes"), SubResource("Resource_b65mk")])
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text = "Slowly applies Radioactive to enemies around itself at a range of /Range\\m"
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