way too many changes to list, oops. big rewrite.
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31
Weapons/Blowdart/weapon_stats.tres
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31
Weapons/Blowdart/weapon_stats.tres
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[gd_resource type="Resource" script_class="CardText" load_steps=7 format=3 uid="uid://c6e50linnk2i7"]
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[ext_resource type="Script" uid="uid://yjb0uv6og430" path="res://Scripts/Resources/stat_attribute.gd" id="1_3nyhi"]
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[ext_resource type="Script" uid="uid://dg7gxxqfqxcmc" path="res://Scripts/Resources/card_text.gd" id="2_lbj0i"]
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[sub_resource type="Resource" id="Resource_1txa7"]
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script = ExtResource("1_3nyhi")
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key = "Damage"
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value = 0.0
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[sub_resource type="Resource" id="Resource_46kv2"]
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script = ExtResource("1_3nyhi")
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key = "Range"
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value = 15.0
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[sub_resource type="Resource" id="Resource_gb76x"]
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script = ExtResource("1_3nyhi")
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key = "Fire Delay"
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value = 0.8
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[sub_resource type="Resource" id="Resource_dtjel"]
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script = ExtResource("1_3nyhi")
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key = "Energy"
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value = 8.0
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[resource]
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script = ExtResource("2_lbj0i")
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target_type = 0
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energy_type = 1
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attributes = Array[ExtResource("1_3nyhi")]([SubResource("Resource_1txa7"), SubResource("Resource_46kv2"), SubResource("Resource_gb76x"), SubResource("Resource_dtjel")])
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text = "Fires every /Fire Delay\\s, applying one stack of Poison at a range of /Range\\m"
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