way too many changes to list, oops. big rewrite.

This commit is contained in:
2025-05-27 03:38:03 +10:00
parent 16951a9beb
commit 4a21701a35
663 changed files with 7389 additions and 3283 deletions

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[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://3qcdx7n440sc"
path="res://.godot/imported/grenade_launcher.png-8845c18be7f0ebba3854285b6d021f1f.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://Weapons/BombLauncher/grenade_launcher.png"
dest_files=["res://.godot/imported/grenade_launcher.png-8845c18be7f0ebba3854285b6d021f1f.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=true
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=0

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class_name BombLauncherWeapon extends ProjectileWeapon
func _ready() -> void:
super._ready()
var launch_range: float = stats.get_attribute("Range")
force = sqrt((launch_range * ProjectSettings.get_setting("physics/3d/default_gravity")) / sin(2.0 * 45.0))

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uid://d2uo2cp7cdhdu

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[gd_scene load_steps=9 format=3 uid="uid://c3fqlkytyc62u"]
[ext_resource type="PackedScene" uid="uid://bqdllitxbbpyp" path="res://Scenes/Weapons/projectile_weapon.tscn" id="1_gbycb"]
[ext_resource type="Script" uid="uid://d2uo2cp7cdhdu" path="res://Weapons/BombLauncher/weapon_bomb_launcher.gd" id="2_g5ihb"]
[ext_resource type="Resource" uid="uid://co6eorobj1xuu" path="res://Weapons/BombLauncher/weapon_stats.tres" id="3_73ol1"]
[ext_resource type="PackedScene" uid="uid://c8oq5unisjqne" path="res://Projectiles/Bomb/bomb_projectile.tscn" id="3_jxt6m"]
[ext_resource type="Texture2D" uid="uid://3qcdx7n440sc" path="res://Weapons/BombLauncher/grenade_launcher.png" id="5_iyrt8"]
[ext_resource type="AudioStream" uid="uid://dknygn5eyuhxt" path="res://Audio/shot1.wav" id="6_rg62n"]
[sub_resource type="AtlasTexture" id="AtlasTexture_4fobv"]
resource_local_to_scene = true
atlas = ExtResource("5_iyrt8")
region = Rect2(0, 0, 64, 64)
[sub_resource type="AudioStreamRandomizer" id="AudioStreamRandomizer_l37cm"]
random_pitch = 1.1
streams_count = 1
stream_0/stream = ExtResource("6_rg62n")
[node name="BombLauncherWeapon" instance=ExtResource("1_gbycb")]
script = ExtResource("2_g5ihb")
projectile_scene = ExtResource("3_jxt6m")
stats = ExtResource("3_73ol1")
[node name="Sprite3D" parent="." index="0"]
texture = SubResource("AtlasTexture_4fobv")
[node name="AudioStreamPlayer3D" parent="." index="3"]
stream = SubResource("AudioStreamRandomizer_l37cm")

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@@ -0,0 +1,31 @@
[gd_resource type="Resource" script_class="CardText" load_steps=7 format=3 uid="uid://co6eorobj1xuu"]
[ext_resource type="Script" uid="uid://yjb0uv6og430" path="res://Scripts/Resources/stat_attribute.gd" id="1_vg7y2"]
[ext_resource type="Script" uid="uid://dg7gxxqfqxcmc" path="res://Scripts/Resources/card_text.gd" id="2_fe8lx"]
[sub_resource type="Resource" id="Resource_yb48y"]
script = ExtResource("1_vg7y2")
key = "Fire Delay"
value = 2.0
[sub_resource type="Resource" id="Resource_ewwvw"]
script = ExtResource("1_vg7y2")
key = "Damage"
value = 10.0
[sub_resource type="Resource" id="Resource_qu5dv"]
script = ExtResource("1_vg7y2")
key = "Range"
value = 10.0
[sub_resource type="Resource" id="Resource_67t30"]
script = ExtResource("1_vg7y2")
key = "Energy"
value = 10.0
[resource]
script = ExtResource("2_fe8lx")
target_type = 0
energy_type = 1
attributes = Array[ExtResource("1_vg7y2")]([SubResource("Resource_yb48y"), SubResource("Resource_ewwvw"), SubResource("Resource_qu5dv"), SubResource("Resource_67t30")])
text = "Launch a bomb that deals /Damage\\ damage every /Fire Delay\\ seconds"