way too many changes to list, oops. big rewrite.
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19
Weapons/Refrigerator/cold_particles.tres
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19
Weapons/Refrigerator/cold_particles.tres
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[gd_resource type="ParticleProcessMaterial" load_steps=3 format=3 uid="uid://ckung57mij7ue"]
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[sub_resource type="Gradient" id="Gradient_eiw3y"]
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interpolation_color_space = 2
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offsets = PackedFloat32Array(0, 0.325203, 1)
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colors = PackedColorArray(0.827004, 0.826193, 0.823983, 1, 0.338333, 0.810555, 0.85349, 1, 0.0352941, 0.803922, 0.858824, 1)
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[sub_resource type="GradientTexture1D" id="GradientTexture1D_arw7j"]
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gradient = SubResource("Gradient_eiw3y")
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[resource]
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direction = Vector3(0, 0, -1)
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spread = 15.0
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initial_velocity_min = 3.0
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initial_velocity_max = 3.0
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gravity = Vector3(0, 0, 0)
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scale_min = 0.3
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scale_max = 0.3
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color_ramp = SubResource("GradientTexture1D_arw7j")
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