fixed the issue where enemies could walk over a gap if it wasnt on a pathfinding node

This commit is contained in:
2024-03-29 21:58:40 +11:00
parent 3c28999cd9
commit 62d0dc0130
40 changed files with 205 additions and 138 deletions

View File

@ -7,6 +7,7 @@
[ext_resource type="Material" uid="uid://ckung57mij7ue" path="res://PCs/Mage/ClassCards/Refrigerator/cold_particles.tres" id="5_8q1lc"]
[sub_resource type="AtlasTexture" id="AtlasTexture_0yua2"]
resource_local_to_scene = true
atlas = ExtResource("4_y5ps0")
region = Rect2(0, 0, 64, 64)