make Game.gd not rely on autoload/global

This commit is contained in:
2025-06-24 01:14:50 +10:00
parent 20cde0a778
commit 64befd8ec7
33 changed files with 194 additions and 411 deletions

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@ -3,6 +3,11 @@ class_name OptionsMenu extends Control
@export var gameplay: GameplayOptionsMenu
@export var graphics: GraphicsOptionsMenu
@export var keybinds: KeybindsOptionsMenu
var game_manager: GameManager
func _ready() -> void:
keybinds.ui_layer = game_manager.UILayer
func _on_cancel_pressed() -> void: