make Game.gd not rely on autoload/global

This commit is contained in:
2025-06-24 01:14:50 +10:00
parent 20cde0a778
commit 64befd8ec7
33 changed files with 194 additions and 411 deletions

View File

@ -12,6 +12,7 @@ signal host_button_pressed
@export var players_field: HBoxContainer
@export var start_button: Button
var game_manager: GameManager
var menu: int = 0
var hosting: bool = false
@ -40,7 +41,7 @@ func _on_button_mouse_entered() -> void:
func _on_button_pressed() -> void:
if menu == 0:
Game.scene_switch_main_menu()
game_manager.scene_switch_main_menu()
else:
menu -= 1
host_button.visible = true