juiced the camera a bit and limited weapon ammo

This commit is contained in:
2023-11-27 13:52:46 +11:00
parent f631654626
commit 66f7131c1b
28 changed files with 406 additions and 124 deletions

View File

@ -1,4 +1,4 @@
[gd_resource type="Resource" script_class="CardText" load_steps=6 format=3 uid="uid://smctw4ogm4rx"]
[gd_resource type="Resource" script_class="CardText" load_steps=7 format=3 uid="uid://smctw4ogm4rx"]
[ext_resource type="Script" path="res://Scripts/Resources/card_text.gd" id="1_gk542"]
[ext_resource type="Script" path="res://Scripts/Resources/stat_attribute.gd" id="1_qt3yl"]
@ -18,8 +18,13 @@ script = ExtResource("1_qt3yl")
key = "Fire Delay"
value = 0.2
[sub_resource type="Resource" id="Resource_8cirl"]
script = ExtResource("1_qt3yl")
key = "Energy"
value = 2.0
[resource]
script = ExtResource("1_gk542")
target_type = 0
attributes = Array[ExtResource("1_qt3yl")]([SubResource("Resource_bcrtt"), SubResource("Resource_llper"), SubResource("Resource_7i2dt")])
attributes = Array[ExtResource("1_qt3yl")]([SubResource("Resource_bcrtt"), SubResource("Resource_llper"), SubResource("Resource_7i2dt"), SubResource("Resource_8cirl")])
text = "Fires a shot every /Fire Delay\\ seconds dealing /Damage\\ damage at a range of /Range\\m"