juiced the camera a bit and limited weapon ammo

This commit is contained in:
2023-11-27 13:52:46 +11:00
parent f631654626
commit 66f7131c1b
28 changed files with 406 additions and 124 deletions

View File

@ -38,11 +38,12 @@ viewport_path = NodePath("SubViewport5")
[sub_resource type="ViewportTexture" id="ViewportTexture_rnm0u"]
viewport_path = NodePath("SubViewport6")
[node name="ShopStand" type="Node3D" node_paths=PackedStringArray("cards", "choice_colliders", "choice_buttons")]
[node name="ShopStand" type="Node3D" node_paths=PackedStringArray("cards", "choice_colliders", "choice_buttons", "choice_sprites")]
script = ExtResource("1_4in53")
cards = [NodePath("SubViewport/Node2D"), NodePath("SubViewport2/Node2D"), NodePath("SubViewport3/Node2D"), NodePath("SubViewport4/Node2D"), NodePath("SubViewport5/Node2D"), NodePath("SubViewport6/Node2D")]
choice_colliders = [NodePath("InteractButton/CollisionShape3D"), NodePath("InteractButton2/CollisionShape3D2"), NodePath("InteractButton3/CollisionShape3D3"), NodePath("InteractButton6/CollisionShape3D6"), NodePath("InteractButton5/CollisionShape3D5"), NodePath("InteractButton4/CollisionShape3D4")]
choice_buttons = [NodePath("InteractButton"), NodePath("InteractButton2"), NodePath("InteractButton3"), NodePath("InteractButton6"), NodePath("InteractButton5"), NodePath("InteractButton4")]
choice_sprites = [NodePath("Sprites/Sprite3D"), NodePath("Sprites/Sprite3D2"), NodePath("Sprites/Sprite3D3"), NodePath("Sprites/Sprite3D4"), NodePath("Sprites/Sprite3D5"), NodePath("Sprites/Sprite3D6")]
item_card_scene = ExtResource("2_qh00w")
[node name="CSGBox3D" type="CSGBox3D" parent="."]
@ -167,40 +168,45 @@ render_target_update_mode = 4
[node name="Node2D" parent="SubViewport6" instance=ExtResource("3_u7x2f")]
[node name="Sprites" type="Node3D" parent="."]
visible = false
[node name="Sprite3D" type="Sprite3D" parent="Sprites"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -1.05174, 0.845052, 0.31035)
visible = false
pixel_size = 0.0015
texture_filter = 0
texture = SubResource("ViewportTexture_5mbfv")
[node name="Sprite3D2" type="Sprite3D" parent="Sprites"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.0552108, 0.842029, 0.32352)
visible = false
pixel_size = 0.0015
texture_filter = 0
texture = SubResource("ViewportTexture_cfv1i")
[node name="Sprite3D3" type="Sprite3D" parent="Sprites"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 1.02516, 0.816916, 0.304008)
visible = false
pixel_size = 0.0015
texture_filter = 0
texture = SubResource("ViewportTexture_1rey7")
[node name="Sprite3D4" type="Sprite3D" parent="Sprites"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.947595, 1.28234, -0.191499)
visible = false
pixel_size = 0.0015
texture_filter = 0
texture = SubResource("ViewportTexture_rlwso")
[node name="Sprite3D5" type="Sprite3D" parent="Sprites"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.0401761, 1.28234, -0.191499)
visible = false
pixel_size = 0.0015
texture_filter = 0
texture = SubResource("ViewportTexture_a6401")
[node name="Sprite3D6" type="Sprite3D" parent="Sprites"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 1.0227, 1.28234, -0.191499)
visible = false
pixel_size = 0.0015
texture_filter = 0
texture = SubResource("ViewportTexture_rnm0u")