fixed like 5 bugs

This commit is contained in:
2024-03-30 00:54:41 +11:00
parent 62d0dc0130
commit 6823dff8f7
11 changed files with 54 additions and 28 deletions

View File

@ -5,14 +5,13 @@ class_name RocketLauncherWeapon extends ProjectileWeapon
@export var targeting_ui_rect: TextureRect
var target_max: int = 3
var targets: Array = []
var target_icons: Array = []
var targets: Array[EnemyController] = []
var target_icons: Array[Sprite3D] = []
func _ready() -> void:
super._ready()
targeting_raycast.global_position = hero.camera.global_position
target_max = floori(stats.get_attribute("Target Limit"))
for x: int in target_max:
var icon: Sprite3D = target_icon_scene.instantiate()

View File

@ -40,6 +40,7 @@ target_position = Vector3(0, 0, -100)
collision_mask = 4
[node name="TextureRect" type="TextureRect" parent="." index="3"]
visible = false
anchors_preset = 8
anchor_left = 0.5
anchor_top = 0.5