fixed like 5 bugs
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@ -44,10 +44,10 @@ func _input(event: InputEvent) -> void:
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if input_line.text.length() != 0:
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if input_line.text.begins_with("/"):
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Game.parse_command(input_line.text, multiplayer.get_unique_id())
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fade_timer.start()
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else:
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append_message.rpc(username, color, input_line.text)
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input_line.clear()
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fade_timer.start()
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if event.keycode == KEY_ESCAPE:
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get_viewport().set_input_as_handled()
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closed.emit()
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@ -61,7 +61,7 @@ func change_username(old_name: String, new_name: String) -> void:
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append_message("SERVER", Color.TOMATO, old_name + " has changed their display name to " + new_name)
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@rpc("reliable","call_local","any_peer")
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@rpc("reliable", "call_local", "any_peer")
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func append_message(user: String, user_color: Color, content: String) -> void:
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textbox.append_text("[[color=" + user_color.to_html() + "]" + user + "[color=white]] " + content + "\n")
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fading = false
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