pathfinding rework for now
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@ -11,10 +11,7 @@ class_name GameEndScreen extends PanelContainer
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func _ready() -> void:
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var wins: int = Data.save_data.twenty_game_history.count(true)
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var games: int = Data.save_data.twenty_game_history.size()
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var winrate: int = int((float(wins) / float(games)) * 100.0)
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winrate_label.text = "Your 20-game winrate is now: " + str(winrate) + "%!"
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winrate_label.text = "Your 20-game winrate is now: " + str(Data.save_data.winrate) + "%!"
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total_games_label.text = "Total games: " + str(Data.save_data.wins + Data.save_data.losses)
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total_wins_label.text = "Total wins: " + str(Data.save_data.wins)
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total_losses_label.text = "Total losses: " + str(Data.save_data.losses)
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