pathfinding rework for now
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@ -6,6 +6,11 @@ var save_slot: int = 0
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var twenty_game_history: Array[bool] = []
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var wins: int = 0
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var losses: int = 0
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var winrate: int :
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get():
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return int((float(twenty_game_history.count(true)) / float(twenty_game_history.size())) * 100.0)
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set(_value):
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return
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#Engineer
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var engineer_cards_bought: int = 0
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