pathfinding rework for now
This commit is contained in:
22
UI/EnemyCard/enemy_card_ui.gd
Normal file
22
UI/EnemyCard/enemy_card_ui.gd
Normal file
@ -0,0 +1,22 @@
|
||||
class_name EnemyCardUI extends Control
|
||||
|
||||
@export var enemy_name: Label
|
||||
@export var enemy_rarity: TextureRect
|
||||
@export var enemy_tex: TextureRect
|
||||
@export var enemy_count: Label
|
||||
|
||||
|
||||
func set_enemy(enemy: EnemyCard) -> void:
|
||||
enemy_name.text = enemy.enemy.title
|
||||
enemy_rarity.texture.region = Rect2(0.0, 92.0 - (23.0 * int(enemy.rarity)), 124.0, 23.0)
|
||||
enemy_tex.texture = enemy.enemy.icon
|
||||
if enemy.rarity == Data.Rarity.COMMON:
|
||||
enemy_count.text = str(enemy.enemy.common_group)
|
||||
elif enemy.rarity == Data.Rarity.UNCOMMON:
|
||||
enemy_count.text = str(enemy.enemy.uncommon_group)
|
||||
elif enemy.rarity == Data.Rarity.RARE:
|
||||
enemy_count.text = str(enemy.enemy.rare_group)
|
||||
elif enemy.rarity == Data.Rarity.EPIC:
|
||||
enemy_count.text = str(enemy.enemy.epic_group)
|
||||
elif enemy.rarity == Data.Rarity.LEGENDARY:
|
||||
enemy_count.text = str(enemy.enemy.legendary_group)
|
Reference in New Issue
Block a user