pathfinding rework for now
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foliage/Bush2GLB3.glb
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foliage/Bush2GLB3.glb
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foliage/Bush2GLB3.glb.import
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foliage/Bush2GLB3.glb.import
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[remap]
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importer="scene"
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importer_version=1
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type="PackedScene"
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uid="uid://w7vkshth36rr"
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path="res://.godot/imported/Bush2GLB3.glb-ac453049ba98460916f151972326e065.scn"
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[deps]
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source_file="res://foliage/Bush2GLB3.glb"
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dest_files=["res://.godot/imported/Bush2GLB3.glb-ac453049ba98460916f151972326e065.scn"]
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[params]
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nodes/root_type="Spatial"
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nodes/root_name="Scene Root"
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nodes/apply_root_scale=true
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nodes/root_scale=1.0
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nodes/import_as_skeleton_bones=false
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nodes/use_node_type_suffixes=true
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meshes/ensure_tangents=true
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meshes/generate_lods=true
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meshes/create_shadow_meshes=true
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meshes/light_baking=0
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meshes/lightmap_texel_size=0.1
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meshes/force_disable_compression=false
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skins/use_named_skins=true
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animation/import=true
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animation/fps=15
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animation/trimming=false
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animation/remove_immutable_tracks=true
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animation/import_rest_as_RESET=false
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import_script/path=""
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_subresources={}
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gltf/naming_version=0
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gltf/embedded_image_handling=1
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foliage/Bush2GLB3.tscn
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foliage/Bush2GLB3.tscn
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[gd_scene load_steps=3 format=3 uid="uid://b7e0ywe1g86fa"]
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[ext_resource type="PackedScene" uid="uid://w7vkshth36rr" path="res://foliage/Bush2GLB3.glb" id="1"]
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[ext_resource type="Material" uid="uid://cqwo7la40rbkn" path="res://foliage/foliage.material" id="2"]
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[node name="Bush2GLB3" instance=ExtResource("1")]
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[node name="Cube" parent="." index="0"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0.0632358)
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cast_shadow = 0
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surface_material_override/0 = ExtResource("2")
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foliage/foliage.material
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foliage/foliage.material
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