pathfinding rework for now
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9
prototype.tres
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9
prototype.tres
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[gd_resource type="StandardMaterial3D" load_steps=2 format=3 uid="uid://45bvudgvpre2"]
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[ext_resource type="Texture2D" uid="uid://cwykwcaxbrxdi" path="res://Assets/Textures/prototype.png" id="1_cdc51"]
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[resource]
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albedo_texture = ExtResource("1_cdc51")
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uv1_scale = Vector3(0.667, 0.667, 0.667)
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uv1_triplanar = true
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texture_filter = 5
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