some ui improvements
This commit is contained in:
BIN
Assets/Textures/Sprite-0001.png
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Assets/Textures/Sprite-0001.png
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Assets/Textures/Sprite-0001.png.import
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Assets/Textures/Sprite-0001.png.import
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mipmaps/generate=false
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mipmaps/limit=-1
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roughness/mode=0
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roughness/src_normal=""
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/normal_map_invert_y=false
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process/hdr_as_srgb=false
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process/hdr_clamp_exposure=false
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process/size_limit=0
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detect_3d/compress_to=1
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Assets/Textures/doe.png
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Assets/Textures/doe.png
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Assets/Textures/doe.png.import
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Assets/Textures/doe.png.import
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dest_files=["res://.godot/imported/doe.png-0b462f474a89e4444087921c34063883.ctex"]
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compress/mode=0
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compress/high_quality=false
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compress/lossy_quality=0.7
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compress/hdr_compression=1
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compress/normal_map=0
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compress/channel_pack=0
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mipmaps/generate=false
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mipmaps/limit=-1
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roughness/mode=0
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roughness/src_normal=""
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/normal_map_invert_y=false
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process/hdr_as_srgb=false
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process/hdr_clamp_exposure=false
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process/size_limit=0
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detect_3d/compress_to=1
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@ -3,25 +3,26 @@
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importer="texture"
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type="CompressedTexture2D"
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uid="uid://r202vo47jw1q"
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path="res://.godot/imported/enemyhealth.png-06bafefa2afa5a94b9192b00e9045f10.ctex"
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path.s3tc="res://.godot/imported/enemyhealth.png-06bafefa2afa5a94b9192b00e9045f10.s3tc.ctex"
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metadata={
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"vram_texture": false
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"imported_formats": ["s3tc_bptc"],
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"vram_texture": true
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}
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[deps]
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source_file="res://Assets/Textures/enemyhealth.png"
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dest_files=["res://.godot/imported/enemyhealth.png-06bafefa2afa5a94b9192b00e9045f10.ctex"]
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dest_files=["res://.godot/imported/enemyhealth.png-06bafefa2afa5a94b9192b00e9045f10.s3tc.ctex"]
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compress/high_quality=false
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compress/lossy_quality=0.7
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compress/hdr_compression=1
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compress/normal_map=0
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compress/channel_pack=0
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mipmaps/generate=false
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mipmaps/generate=true
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mipmaps/limit=-1
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roughness/mode=0
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roughness/src_normal=""
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@ -31,4 +32,4 @@ process/normal_map_invert_y=false
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process/hdr_as_srgb=false
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process/hdr_clamp_exposure=false
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process/size_limit=0
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detect_3d/compress_to=1
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detect_3d/compress_to=0
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BIN
Assets/Textures/yeen.png
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Assets/Textures/yeen.png
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Assets/Textures/yeen.png.import
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Assets/Textures/yeen.png.import
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[remap]
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importer="texture"
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uid="uid://bvybr3fwnw46p"
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path="res://.godot/imported/yeen.png-7e4cd8ed0042fa789621e24f031bf7be.ctex"
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metadata={
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"vram_texture": false
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[deps]
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source_file="res://Assets/Textures/yeen.png"
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dest_files=["res://.godot/imported/yeen.png-7e4cd8ed0042fa789621e24f031bf7be.ctex"]
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[params]
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compress/mode=0
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compress/high_quality=false
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compress/lossy_quality=0.7
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compress/hdr_compression=1
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compress/normal_map=0
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compress/channel_pack=0
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mipmaps/generate=false
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mipmaps/limit=-1
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roughness/mode=0
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roughness/src_normal=""
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/normal_map_invert_y=false
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process/hdr_as_srgb=false
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process/hdr_clamp_exposure=false
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process/size_limit=0
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detect_3d/compress_to=1
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