some ui improvements
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@ -12,7 +12,7 @@ var enet_peer = ENetMultiplayerPeer.new()
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@export var server_form : ServerForm
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@export var scoreboard : Scoreboard
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@export var loadout_editor : LoadoutEditor
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@export var loadout_editor : HeroSelector
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@export var chatbox : Chatbox
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var alert_popup_scene = preload("res://Scenes/Menus/alert_popup.tscn")
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var connected_players_profiles = {}
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@ -68,8 +68,8 @@ func setup_game(peer_id):
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setup_the_ui()
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chatbox.username = Data.player_profile.display_name
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Data.player_profile.display_name_changed.connect(chatbox.change_username)
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loadout_editor.character_selected.connect(Data.player_profile.set_preferred_class)
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loadout_editor.character_selected.connect(edit_player_profile)
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loadout_editor.hero_selected.connect(Data.player_profile.set_preferred_class)
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loadout_editor.hero_selected.connect(edit_player_profile)
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connected_players_profiles[peer_id] = Data.player_profile
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player_connected.emit(peer_id, Data.player_profile)
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