fixed some chatbox and tower preview issues

This commit is contained in:
2023-11-09 20:37:12 +11:00
parent e63b765753
commit afc0a19b36
23 changed files with 252 additions and 22 deletions

View File

@ -3,6 +3,8 @@ class_name Tower
@export var stats : TowerStats
@export var model : Node3D
@export var range_sphere : CSGSphere3D
@export var minimap_range_sphere : CSGSphere3D
var targeted_enemy
var cooldown := 0.0
@ -10,6 +12,13 @@ var other_cooldown := 0.0
func _ready() -> void:
cooldown = 1.0 / stats.fire_rate
range_sphere.radius = stats.fire_range
minimap_range_sphere.radius = stats.fire_range
minimap_range_sphere.set_visible(true)
func preview_range(value):
range_sphere.set_visible(value)
func _process(delta: float) -> void:

View File

@ -1,12 +1,20 @@
[gd_scene load_steps=3 format=3 uid="uid://fernyl7fsifv"]
[gd_scene load_steps=4 format=3 uid="uid://fernyl7fsifv"]
[ext_resource type="Script" path="res://PCs/Universal/ClassCards/Assault/tower.gd" id="1_c2874"]
[ext_resource type="Resource" uid="uid://cktq4o3yuxgsa" path="res://Resources/TurretStats/assault.tres" id="2_t516u"]
[node name="Node3D" type="Node3D" node_paths=PackedStringArray("model")]
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_llb88"]
transparency = 1
cull_mode = 2
shading_mode = 0
albedo_color = Color(0.686275, 0, 0, 0.278431)
[node name="Node3D" type="Node3D" node_paths=PackedStringArray("model", "range_sphere", "minimap_range_sphere")]
script = ExtResource("1_c2874")
stats = ExtResource("2_t516u")
model = NodePath("Model")
range_sphere = NodePath("Model/CSGSphere3D")
minimap_range_sphere = NodePath("Model/CSGSphere3D2")
[node name="Model" type="Node3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 2, 0)
@ -20,3 +28,14 @@ size = Vector3(0.481654, 0.427749, 1.38438)
[node name="CSGBox3D3" type="CSGBox3D" parent="Model"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.715, 0, -0.424)
size = Vector3(0.481654, 0.427749, 1.38438)
[node name="CSGSphere3D" type="CSGSphere3D" parent="Model"]
visible = false
radius = 7.5
material = SubResource("StandardMaterial3D_llb88")
[node name="CSGSphere3D2" type="CSGSphere3D" parent="Model"]
visible = false
layers = 4
radius = 7.5
material = SubResource("StandardMaterial3D_llb88")

View File

@ -1,14 +1,22 @@
[gd_scene load_steps=4 format=3 uid="uid://cwc8y1nv53btu"]
[gd_scene load_steps=5 format=3 uid="uid://cwc8y1nv53btu"]
[ext_resource type="Script" path="res://PCs/Universal/ClassCards/BombLauncher/bombtower.gd" id="1_u2hyk"]
[ext_resource type="PackedScene" uid="uid://d147iwg2wcqc5" path="res://PCs/Universal/ClassCards/BombLauncher/bomb.tscn" id="2_n307r"]
[ext_resource type="Resource" uid="uid://crmsk6lvp5i4e" path="res://Resources/TurretStats/bomblauncher.tres" id="3_xv5rx"]
[node name="Node3D" type="Node3D" node_paths=PackedStringArray("model")]
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_nr2od"]
transparency = 1
cull_mode = 2
shading_mode = 0
albedo_color = Color(0.686275, 0, 0, 0.278431)
[node name="Node3D" type="Node3D" node_paths=PackedStringArray("model", "range_sphere", "minimap_range_sphere")]
script = ExtResource("1_u2hyk")
bomb_scene = ExtResource("2_n307r")
stats = ExtResource("3_xv5rx")
model = NodePath("Model")
range_sphere = NodePath("Model/CSGSphere3D")
minimap_range_sphere = NodePath("Model/CSGSphere3D2")
[node name="Model" type="Node3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.13842, 0)
@ -18,3 +26,14 @@ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.13842, 0)
[node name="CSGBox3D2" type="CSGBox3D" parent="Model"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -0.65)
size = Vector3(0.596453, 0.632841, 0.539216)
[node name="CSGSphere3D" type="CSGSphere3D" parent="Model"]
visible = false
radius = 7.5
material = SubResource("StandardMaterial3D_nr2od")
[node name="CSGSphere3D2" type="CSGSphere3D" parent="Model"]
visible = false
layers = 4
radius = 7.5
material = SubResource("StandardMaterial3D_nr2od")

View File

@ -1,4 +1,4 @@
[gd_scene load_steps=9 format=3 uid="uid://dvqk2lysu02gf"]
[gd_scene load_steps=10 format=3 uid="uid://dvqk2lysu02gf"]
[ext_resource type="Script" path="res://PCs/Universal/ClassCards/Flamethrower/tower_flamethrower.gd" id="1_6dcsj"]
[ext_resource type="Resource" uid="uid://dbanx8taicddm" path="res://Resources/StatusEffects/on_fire.tres" id="2_yo2b7"]
@ -30,12 +30,20 @@ size = Vector3(0.3, 0.3, 0.3)
[sub_resource type="BoxShape3D" id="BoxShape3D_vck5q"]
size = Vector3(2.145, 3.125, 2.415)
[node name="Node3D" type="Node3D" node_paths=PackedStringArray("shapecast", "particlesystem", "model")]
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_imgrm"]
transparency = 1
cull_mode = 2
shading_mode = 0
albedo_color = Color(0.686275, 0, 0, 0.278431)
[node name="Node3D" type="Node3D" node_paths=PackedStringArray("shapecast", "particlesystem", "model", "range_sphere", "minimap_range_sphere")]
script = ExtResource("1_6dcsj")
shapecast = NodePath("Model/Node3D/ShapeCast3D")
particlesystem = NodePath("Model/Node3D/GPUParticles3D")
status_stats = ExtResource("2_yo2b7")
model = NodePath("Model")
range_sphere = NodePath("Model/CSGSphere3D")
minimap_range_sphere = NodePath("Model/CSGSphere3D2")
[node name="Model" type="Node3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 2, 0)
@ -61,3 +69,14 @@ draw_pass_1 = SubResource("BoxMesh_q83y7")
shape = SubResource("BoxShape3D_vck5q")
target_position = Vector3(0, 1.51, 0)
collision_mask = 4
[node name="CSGSphere3D" type="CSGSphere3D" parent="Model"]
visible = false
radius = 7.5
material = SubResource("StandardMaterial3D_imgrm")
[node name="CSGSphere3D2" type="CSGSphere3D" parent="Model"]
visible = false
layers = 4
radius = 7.5
material = SubResource("StandardMaterial3D_imgrm")

View File

@ -1,12 +1,20 @@
[gd_scene load_steps=3 format=3 uid="uid://bwcdgglljbmot"]
[gd_scene load_steps=4 format=3 uid="uid://bwcdgglljbmot"]
[ext_resource type="Script" path="res://PCs/Universal/ClassCards/Gatling/speedytower.gd" id="1_26he3"]
[ext_resource type="Resource" uid="uid://cc20tomywj0jm" path="res://Resources/TurretStats/accelerator.tres" id="2_puwlv"]
[node name="Node3D" type="Node3D" node_paths=PackedStringArray("model")]
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_73y0x"]
transparency = 1
cull_mode = 2
shading_mode = 0
albedo_color = Color(0.686275, 0, 0, 0.278431)
[node name="Node3D" type="Node3D" node_paths=PackedStringArray("model", "range_sphere", "minimap_range_sphere")]
script = ExtResource("1_26he3")
stats = ExtResource("2_puwlv")
model = NodePath("Model")
range_sphere = NodePath("Model/CSGSphere3D")
minimap_range_sphere = NodePath("Model/CSGSphere3D2")
[node name="Model" type="Node3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 2, 0)
@ -36,3 +44,14 @@ size = Vector3(0.177, 0.148, 0.929)
[node name="CSGBox3D7" type="CSGBox3D" parent="Model"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.26701, 0.102116, -0.880753)
size = Vector3(0.177, 0.148, 0.929)
[node name="CSGSphere3D" type="CSGSphere3D" parent="Model"]
visible = false
radius = 7.5
material = SubResource("StandardMaterial3D_73y0x")
[node name="CSGSphere3D2" type="CSGSphere3D" parent="Model"]
visible = false
layers = 4
radius = 7.5
material = SubResource("StandardMaterial3D_73y0x")

View File

@ -1,12 +1,20 @@
[gd_scene load_steps=3 format=3 uid="uid://dja1b2ke8clo5"]
[gd_scene load_steps=4 format=3 uid="uid://dja1b2ke8clo5"]
[ext_resource type="Script" path="res://PCs/Universal/ClassCards/GlueLauncher/stickytower.gd" id="1_0fo13"]
[ext_resource type="Resource" uid="uid://d0643gfp52x3s" path="res://Resources/StatusEffects/sticky.tres" id="2_f8mxi"]
[node name="Node3D" type="Node3D" node_paths=PackedStringArray("model")]
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_mrhfj"]
transparency = 1
cull_mode = 2
shading_mode = 0
albedo_color = Color(0.686275, 0, 0, 0.278431)
[node name="Node3D" type="Node3D" node_paths=PackedStringArray("model", "range_sphere", "minimap_range_sphere")]
script = ExtResource("1_0fo13")
status_stats = ExtResource("2_f8mxi")
model = NodePath("Model")
range_sphere = NodePath("Model/CSGSphere3D")
minimap_range_sphere = NodePath("Model/CSGSphere3D2")
[node name="Model" type="Node3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 2, 0)
@ -24,3 +32,16 @@ size = Vector3(0.329535, 0.622842, 0.319929)
[node name="CSGBox3D4" type="CSGBox3D" parent="Model"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.00590295, 0.453314, -0.265725)
size = Vector3(0.329535, 0.622842, 0.319929)
[node name="CSGSphere3D" type="CSGSphere3D" parent="Model"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -2, 0)
visible = false
radius = 7.5
material = SubResource("StandardMaterial3D_mrhfj")
[node name="CSGSphere3D2" type="CSGSphere3D" parent="Model"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -2, 0)
visible = false
layers = 4
radius = 7.5
material = SubResource("StandardMaterial3D_mrhfj")

View File

@ -1,14 +1,22 @@
[gd_scene load_steps=4 format=3 uid="uid://br3bd1jmi235x"]
[gd_scene load_steps=5 format=3 uid="uid://br3bd1jmi235x"]
[ext_resource type="Script" path="res://PCs/Universal/ClassCards/RocketLauncher/rockettower.gd" id="1_8hb2v"]
[ext_resource type="PackedScene" uid="uid://hr0dw2533tsl" path="res://PCs/Universal/ClassCards/RocketLauncher/rocket.tscn" id="2_by0gu"]
[ext_resource type="Resource" uid="uid://duofn25nuu84q" path="res://Resources/TurretStats/rocketlauncher.tres" id="3_ynh7l"]
[node name="Node3D" type="Node3D" node_paths=PackedStringArray("model")]
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_fouf8"]
transparency = 1
cull_mode = 2
shading_mode = 0
albedo_color = Color(0.686275, 0, 0, 0.278431)
[node name="Node3D" type="Node3D" node_paths=PackedStringArray("model", "range_sphere", "minimap_range_sphere")]
script = ExtResource("1_8hb2v")
rocket_scene = ExtResource("2_by0gu")
stats = ExtResource("3_ynh7l")
model = NodePath("Model")
range_sphere = NodePath("Model/CSGSphere3D")
minimap_range_sphere = NodePath("Model/CSGSphere3D2")
[node name="Model" type="Node3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.97939, 0)
@ -22,3 +30,14 @@ size = Vector3(0.805859, 0.771887, 1.04243)
[node name="CSGBox3D3" type="CSGBox3D" parent="Model"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -1.20204)
size = Vector3(0.597715, 0.561942, 0.242169)
[node name="CSGSphere3D" type="CSGSphere3D" parent="Model"]
visible = false
radius = 7.5
material = SubResource("StandardMaterial3D_fouf8")
[node name="CSGSphere3D2" type="CSGSphere3D" parent="Model"]
visible = false
layers = 4
radius = 7.5
material = SubResource("StandardMaterial3D_fouf8")

View File

@ -1,12 +1,20 @@
[gd_scene load_steps=3 format=3 uid="uid://ryhc48vl36fc"]
[gd_scene load_steps=4 format=3 uid="uid://ryhc48vl36fc"]
[ext_resource type="Script" path="res://PCs/Universal/ClassCards/Assault/tower.gd" id="1_tmpm5"]
[ext_resource type="Resource" uid="uid://ddw7pj1ckwmp8" path="res://Resources/TurretStats/sniper.tres" id="2_opda8"]
[node name="Node3D" type="Node3D" node_paths=PackedStringArray("model")]
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_mt54a"]
transparency = 1
cull_mode = 2
shading_mode = 0
albedo_color = Color(0.686275, 0, 0, 0.278431)
[node name="Node3D" type="Node3D" node_paths=PackedStringArray("model", "range_sphere", "minimap_range_sphere")]
script = ExtResource("1_tmpm5")
stats = ExtResource("2_opda8")
model = NodePath("Model")
range_sphere = NodePath("Model/CSGSphere3D")
minimap_range_sphere = NodePath("Model/CSGSphere3D2")
[node name="Model" type="Node3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 2, 0)
@ -16,3 +24,14 @@ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 2, 0)
[node name="CSGBox3D3" type="CSGBox3D" parent="Model"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -0.776406)
size = Vector3(0.481654, 0.427749, 1.38438)
[node name="CSGSphere3D" type="CSGSphere3D" parent="Model"]
visible = false
radius = 7.5
material = SubResource("StandardMaterial3D_mt54a")
[node name="CSGSphere3D2" type="CSGSphere3D" parent="Model"]
visible = false
layers = 4
radius = 7.5
material = SubResource("StandardMaterial3D_mt54a")