fixed some chatbox and tower preview issues

This commit is contained in:
2023-11-09 20:37:12 +11:00
parent e63b765753
commit afc0a19b36
23 changed files with 252 additions and 22 deletions

View File

@ -40,6 +40,10 @@ func _process(delta: float) -> void:
signal_for_when_enemy_spawns.emit()
if type == Data.EnemyType.AIR:
var enemy = air_enemy_scene.instantiate() as AirEnemyController
var radius = 10.0
var random_dir = Vector3(randf_range(-1, 1), randf_range(-1, 1), randf_range(-1, 1))
var random_pos = randf_range(0, radius) * random_dir.normalized()
enemy.position = random_pos
enemy.stats = enemy_stats
enemy.destination = dest
enemy.died.connect(signal_for_after_enemy_died)