revamped key rebinding system
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@ -172,9 +172,9 @@ func _process(_delta: float) -> void:
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change_crouch = true
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if crouching:
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crouch()
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if Input.is_action_just_pressed("Crouch") and is_in_climb_zone:
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if Input.is_action_just_pressed("Hold Climbing") and is_in_climb_zone:
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hold_climb = true
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if Input.is_action_just_released("Crouch") and is_in_climb_zone:
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if Input.is_action_just_released("Hold Climbing") and is_in_climb_zone:
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hold_climb = false
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look_vector.x = Input.get_joy_axis(0, JOY_AXIS_RIGHT_X)
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look_vector.y = Input.get_joy_axis(0, JOY_AXIS_RIGHT_Y)
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