added a second slot you can equip a weapon to
This commit is contained in:
@ -14,7 +14,7 @@
|
||||
|
||||
[sub_resource type="SphereShape3D" id="SphereShape3D_21dgw"]
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_0bx6y"]
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_o3ikr"]
|
||||
resource_local_to_scene = true
|
||||
atlas = ExtResource("3_naknq")
|
||||
region = Rect2(0, 0, 32, 32)
|
||||
@ -44,7 +44,7 @@ script = ExtResource("2_j8yin")
|
||||
[node name="DirectionSprite" parent="." instance=ExtResource("2_o7jmg")]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.642479, 0)
|
||||
pixel_size = 0.04
|
||||
texture = SubResource("AtlasTexture_0bx6y")
|
||||
texture = SubResource("AtlasTexture_o3ikr")
|
||||
|
||||
[node name="Sprite3D" type="Sprite3D" parent="."]
|
||||
transform = Transform3D(0.2, 0, 0, 0, 0.2, 0, 0, 0, 0.2, 0, 1.20821, 0)
|
||||
|
Reference in New Issue
Block a user