fixed bomb launcher range and rocket launcher selection bugs
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@ -6,9 +6,3 @@ func _on_health_health_depleted() -> void:
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$Dog/Health.current_health = stats.health
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$Dog/SubViewport/ProgressBar.max_value = stats.health
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$Dog/SubViewport/ProgressBar.value = stats.health
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func _physics_process(delta: float) -> void:
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progress += movement_speed * delta
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if progress_ratio >= 1:
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progress_ratio = 0
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