added the basic shop
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@ -22,7 +22,7 @@
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[sub_resource type="CapsuleShape3D" id="CapsuleShape3D_jbu13"]
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[sub_resource type="AtlasTexture" id="AtlasTexture_66cl7"]
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[sub_resource type="AtlasTexture" id="AtlasTexture_a5vl4"]
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resource_local_to_scene = true
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atlas = ExtResource("6_yyp8i")
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region = Rect2(0, 0, 96, 96)
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@ -103,7 +103,7 @@ collision_mask = 24
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[node name="EightDirectionSprite" parent="." instance=ExtResource("2_ib0t5")]
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transform = Transform3D(2, 0, 0, 0, 2, 0, 0, 0, 2, 0, 0.915529, 0)
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texture = SubResource("AtlasTexture_66cl7")
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texture = SubResource("AtlasTexture_a5vl4")
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[node name="Inventory" type="Node" parent="."]
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script = ExtResource("6_cf5ap")
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@ -394,13 +394,13 @@ horizontal_alignment = 1
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vertical_alignment = 1
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[node name="Currency" type="Label" parent="HUD"]
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anchors_preset = 1
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anchors_preset = -1
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anchor_left = 1.0
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anchor_right = 1.0
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offset_left = -99.0
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offset_top = 298.0
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offset_right = -57.0
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offset_bottom = 352.0
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offset_left = -101.0
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offset_top = 300.0
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offset_right = -40.0
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offset_bottom = 54.0
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grow_horizontal = 0
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theme_override_colors/font_color = Color(0.988235, 0.909804, 0.65098, 1)
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theme_override_font_sizes/font_size = 37
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@ -430,7 +430,7 @@ horizontal_alignment = 1
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vertical_alignment = 1
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[node name="WaveCount" type="Label" parent="HUD"]
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anchors_preset = -1
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anchors_preset = 5
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anchor_left = 0.5
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anchor_right = 0.5
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offset_left = -30.0
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