added the basic shop
This commit is contained in:
parent
edbb3261c6
commit
f631654626
@ -22,7 +22,7 @@
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[sub_resource type="CapsuleShape3D" id="CapsuleShape3D_jbu13"]
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[sub_resource type="AtlasTexture" id="AtlasTexture_66cl7"]
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[sub_resource type="AtlasTexture" id="AtlasTexture_a5vl4"]
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resource_local_to_scene = true
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atlas = ExtResource("6_yyp8i")
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region = Rect2(0, 0, 96, 96)
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@ -103,7 +103,7 @@ collision_mask = 24
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[node name="EightDirectionSprite" parent="." instance=ExtResource("2_ib0t5")]
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transform = Transform3D(2, 0, 0, 0, 2, 0, 0, 0, 2, 0, 0.915529, 0)
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texture = SubResource("AtlasTexture_66cl7")
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texture = SubResource("AtlasTexture_a5vl4")
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[node name="Inventory" type="Node" parent="."]
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script = ExtResource("6_cf5ap")
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@ -394,13 +394,13 @@ horizontal_alignment = 1
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vertical_alignment = 1
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[node name="Currency" type="Label" parent="HUD"]
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anchors_preset = 1
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anchors_preset = -1
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anchor_left = 1.0
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anchor_right = 1.0
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offset_left = -99.0
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offset_top = 298.0
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offset_right = -57.0
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offset_bottom = 352.0
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offset_left = -101.0
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offset_top = 300.0
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offset_right = -40.0
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offset_bottom = 54.0
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grow_horizontal = 0
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theme_override_colors/font_color = Color(0.988235, 0.909804, 0.65098, 1)
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theme_override_font_sizes/font_size = 37
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@ -430,7 +430,7 @@ horizontal_alignment = 1
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vertical_alignment = 1
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[node name="WaveCount" type="Label" parent="HUD"]
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anchors_preset = -1
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anchors_preset = 5
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anchor_left = 0.5
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anchor_right = 0.5
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offset_left = -30.0
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@ -54,7 +54,7 @@ offset_top = 270.0
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offset_right = 21.0
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offset_bottom = 31.0
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grow_horizontal = 2
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text = "Quit"
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text = "Quit to main menu"
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[connection signal="pressed" from="RestartButton" to="." method="_on_restart_button_pressed"]
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[connection signal="pressed" from="QuitButton" to="." method="_on_quit_button_pressed"]
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213
Scenes/shop_stand.tscn
Normal file
213
Scenes/shop_stand.tscn
Normal file
@ -0,0 +1,213 @@
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[gd_scene load_steps=16 format=3 uid="uid://7g3jev3v6d3l"]
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[ext_resource type="Script" path="res://Scripts/shop_stand.gd" id="1_4in53"]
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[ext_resource type="Script" path="res://Scripts/interact_button.gd" id="1_x8sts"]
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[ext_resource type="PackedScene" uid="uid://dsasunnk47n8o" path="res://Scenes/item_card.tscn" id="2_qh00w"]
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[ext_resource type="PackedScene" uid="uid://dixtx38u4jhd7" path="res://Scenes/UI/card_hand.tscn" id="3_u7x2f"]
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[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_lhc2g"]
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albedo_color = Color(0.313726, 0.180392, 0.00392157, 1)
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[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_tn6ej"]
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albedo_color = Color(0.313726, 0.180392, 0.00392157, 1)
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[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_4tjcf"]
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albedo_color = Color(0.313726, 0.180392, 0.00392157, 1)
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[sub_resource type="BoxShape3D" id="BoxShape3D_3a288"]
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size = Vector3(2.95542, 2.01704, 1.92446)
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[sub_resource type="BoxShape3D" id="BoxShape3D_3r1g8"]
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size = Vector3(0.69, 0.665, 0.34)
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[sub_resource type="ViewportTexture" id="ViewportTexture_5mbfv"]
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viewport_path = NodePath("SubViewport")
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[sub_resource type="ViewportTexture" id="ViewportTexture_cfv1i"]
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viewport_path = NodePath("SubViewport2")
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[sub_resource type="ViewportTexture" id="ViewportTexture_1rey7"]
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viewport_path = NodePath("SubViewport3")
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[sub_resource type="ViewportTexture" id="ViewportTexture_rlwso"]
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viewport_path = NodePath("SubViewport4")
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[sub_resource type="ViewportTexture" id="ViewportTexture_a6401"]
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viewport_path = NodePath("SubViewport5")
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[sub_resource type="ViewportTexture" id="ViewportTexture_rnm0u"]
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viewport_path = NodePath("SubViewport6")
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[node name="ShopStand" type="Node3D" node_paths=PackedStringArray("cards", "choice_colliders", "choice_buttons")]
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script = ExtResource("1_4in53")
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cards = [NodePath("SubViewport/Node2D"), NodePath("SubViewport2/Node2D"), NodePath("SubViewport3/Node2D"), NodePath("SubViewport4/Node2D"), NodePath("SubViewport5/Node2D"), NodePath("SubViewport6/Node2D")]
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choice_colliders = [NodePath("InteractButton/CollisionShape3D"), NodePath("InteractButton2/CollisionShape3D2"), NodePath("InteractButton3/CollisionShape3D3"), NodePath("InteractButton6/CollisionShape3D6"), NodePath("InteractButton5/CollisionShape3D5"), NodePath("InteractButton4/CollisionShape3D4")]
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choice_buttons = [NodePath("InteractButton"), NodePath("InteractButton2"), NodePath("InteractButton3"), NodePath("InteractButton6"), NodePath("InteractButton5"), NodePath("InteractButton4")]
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item_card_scene = ExtResource("2_qh00w")
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[node name="CSGBox3D" type="CSGBox3D" parent="."]
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size = Vector3(2.95902, 1, 1)
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material = SubResource("StandardMaterial3D_lhc2g")
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[node name="CSGBox3D2" type="CSGBox3D" parent="."]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.453776, -0.485039)
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size = Vector3(2.95902, 1, 1)
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material = SubResource("StandardMaterial3D_tn6ej")
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[node name="CSGBox3D3" type="CSGBox3D" parent="."]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.491623, -0.927363)
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size = Vector3(2.95902, 1.96606, 1)
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material = SubResource("StandardMaterial3D_4tjcf")
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[node name="StaticBody3D" type="StaticBody3D" parent="."]
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[node name="CollisionShape3D" type="CollisionShape3D" parent="StaticBody3D"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.502094, -0.465026)
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shape = SubResource("BoxShape3D_3a288")
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[node name="InteractButton" type="StaticBody3D" parent="."]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -1.08327, 0.835364, 0.235621)
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collision_layer = 16
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collision_mask = 0
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script = ExtResource("1_x8sts")
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[node name="CollisionShape3D" type="CollisionShape3D" parent="InteractButton"]
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shape = SubResource("BoxShape3D_3r1g8")
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disabled = true
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[node name="InteractButton2" type="StaticBody3D" parent="."]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.0897942, 0.854733, 0.276212)
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collision_layer = 16
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collision_mask = 0
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script = ExtResource("1_x8sts")
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button_press_value = 1
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[node name="CollisionShape3D2" type="CollisionShape3D" parent="InteractButton2"]
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shape = SubResource("BoxShape3D_3r1g8")
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disabled = true
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[node name="InteractButton3" type="StaticBody3D" parent="."]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.982556, 0.839111, 0.270489)
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collision_layer = 16
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collision_mask = 0
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script = ExtResource("1_x8sts")
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button_press_value = 2
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[node name="CollisionShape3D3" type="CollisionShape3D" parent="InteractButton3"]
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shape = SubResource("BoxShape3D_3r1g8")
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disabled = true
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[node name="InteractButton4" type="StaticBody3D" parent="."]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.964396, 1.2947, -0.222282)
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collision_layer = 16
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collision_mask = 0
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script = ExtResource("1_x8sts")
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button_press_value = 5
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[node name="CollisionShape3D4" type="CollisionShape3D" parent="InteractButton4"]
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shape = SubResource("BoxShape3D_3r1g8")
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disabled = true
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[node name="InteractButton5" type="StaticBody3D" parent="."]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.0971891, 1.30596, -0.223896)
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collision_layer = 16
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collision_mask = 0
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script = ExtResource("1_x8sts")
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button_press_value = 4
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[node name="CollisionShape3D5" type="CollisionShape3D" parent="InteractButton5"]
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shape = SubResource("BoxShape3D_3r1g8")
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disabled = true
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[node name="InteractButton6" type="StaticBody3D" parent="."]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -1.01936, 1.30134, -0.249066)
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collision_layer = 16
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collision_mask = 0
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script = ExtResource("1_x8sts")
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button_press_value = 3
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[node name="CollisionShape3D6" type="CollisionShape3D" parent="InteractButton6"]
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shape = SubResource("BoxShape3D_3r1g8")
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disabled = true
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[node name="SubViewport" type="SubViewport" parent="."]
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transparent_bg = true
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render_target_update_mode = 4
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[node name="Node2D" parent="SubViewport" instance=ExtResource("3_u7x2f")]
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[node name="SubViewport2" type="SubViewport" parent="."]
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transparent_bg = true
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render_target_update_mode = 4
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[node name="Node2D" parent="SubViewport2" instance=ExtResource("3_u7x2f")]
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[node name="SubViewport3" type="SubViewport" parent="."]
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transparent_bg = true
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render_target_update_mode = 4
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[node name="Node2D" parent="SubViewport3" instance=ExtResource("3_u7x2f")]
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[node name="SubViewport4" type="SubViewport" parent="."]
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transparent_bg = true
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render_target_update_mode = 4
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[node name="Node2D" parent="SubViewport4" instance=ExtResource("3_u7x2f")]
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[node name="SubViewport5" type="SubViewport" parent="."]
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transparent_bg = true
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render_target_update_mode = 4
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[node name="Node2D" parent="SubViewport5" instance=ExtResource("3_u7x2f")]
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[node name="SubViewport6" type="SubViewport" parent="."]
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transparent_bg = true
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render_target_update_mode = 4
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[node name="Node2D" parent="SubViewport6" instance=ExtResource("3_u7x2f")]
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[node name="Sprites" type="Node3D" parent="."]
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visible = false
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[node name="Sprite3D" type="Sprite3D" parent="Sprites"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -1.05174, 0.845052, 0.31035)
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pixel_size = 0.0015
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texture_filter = 0
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texture = SubResource("ViewportTexture_5mbfv")
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[node name="Sprite3D2" type="Sprite3D" parent="Sprites"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.0552108, 0.842029, 0.32352)
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pixel_size = 0.0015
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texture_filter = 0
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texture = SubResource("ViewportTexture_cfv1i")
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[node name="Sprite3D3" type="Sprite3D" parent="Sprites"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 1.02516, 0.816916, 0.304008)
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pixel_size = 0.0015
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texture_filter = 0
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texture = SubResource("ViewportTexture_1rey7")
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[node name="Sprite3D4" type="Sprite3D" parent="Sprites"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.947595, 1.28234, -0.191499)
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pixel_size = 0.0015
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texture_filter = 0
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texture = SubResource("ViewportTexture_rlwso")
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[node name="Sprite3D5" type="Sprite3D" parent="Sprites"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.0401761, 1.28234, -0.191499)
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pixel_size = 0.0015
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texture_filter = 0
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texture = SubResource("ViewportTexture_a6401")
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[node name="Sprite3D6" type="Sprite3D" parent="Sprites"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 1.0227, 1.28234, -0.191499)
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pixel_size = 0.0015
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texture_filter = 0
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texture = SubResource("ViewportTexture_rnm0u")
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[connection signal="button_interacted" from="InteractButton" to="." method="retrieve_card"]
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[connection signal="button_interacted" from="InteractButton2" to="." method="retrieve_card"]
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[connection signal="button_interacted" from="InteractButton3" to="." method="retrieve_card"]
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[connection signal="button_interacted" from="InteractButton4" to="." method="retrieve_card"]
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[connection signal="button_interacted" from="InteractButton5" to="." method="retrieve_card"]
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[connection signal="button_interacted" from="InteractButton6" to="." method="retrieve_card"]
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@ -29,6 +29,7 @@ var UILayer : CanvasLayer
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var chatbox : Chatbox
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var wave_limit := 20
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var starting_cash := 16
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var shop_chance := 0.0
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func _ready() -> void:
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@ -61,6 +62,13 @@ func parse_command(text : String, peer_id : int):
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networked_set_endless.rpc(false)
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else:
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chatbox.append_message("SERVER", Color.TOMATO, "Unable to edit gamemode")
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if text.substr(1, 11) == "spawn_print":
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level.printer._on_static_body_3d_button_interacted(0)
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if text.substr(1, 10) == "spawn_shop":
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level.shop.randomize_cards()
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if text.substr(1, 7) == "prosper":
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for id in connected_players_nodes:
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connected_players_nodes[id].currency += 50
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# if text.substr(1, 17) == "show tower ranges":
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# pass
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# if text.substr(1, 20) = "show gauntlet ranges":
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@ -111,6 +119,7 @@ func ready_player(_value):
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func spawn_enemy_wave():
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level.shop.close()
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wave += 1
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level.a_star_graph_3d.find_path()
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level.a_star_graph_3d.visualized_path.disable_visualization()
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@ -182,10 +191,22 @@ func end_wave():
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connected_players_nodes[peer_id].currency += ceili(pot / connected_players_nodes.size())
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connected_players_nodes[peer_id].ready_state = false
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level.a_star_graph_3d.visualized_path.enable_visualization()
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if is_multiplayer_authority():
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if randf() <= shop_chance:
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networked_spawn_shop.rpc()
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shop_chance = 0.0
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else:
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shop_chance += 0.05
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wave_finished.emit(wave)
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set_upcoming_wave()
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@rpc("reliable", "call_local")
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func networked_spawn_shop():
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level.shop.randomize_cards()
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chatbox.append_message("SERVER", Color.TOMATO, "A shopkeeper has arrived!")
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func remove_player(peer_id):
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if connected_players_nodes.has(peer_id):
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connected_players_nodes[peer_id].queue_free()
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@ -7,3 +7,5 @@ class_name Level
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@export var enemy_goals : Array[Node3D] = []
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@export var a_star_graph_3d : AStarGraph3D
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@export var cinematic_cam : CinematicCamManager
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@export var printer : CardPrinter
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@export var shop : ShopStand
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@ -2,7 +2,8 @@ extends Control
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func _on_quit_button_pressed() -> void:
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Game.quit_to_desktop()
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Game.scene_switch_main_menu()
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queue_free()
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func _on_restart_button_pressed() -> void:
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65
Scripts/shop_stand.gd
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65
Scripts/shop_stand.gd
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extends Node3D
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class_name ShopStand
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@export var cards : Array[CardInHand]
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@export var choice_colliders : Array[CollisionShape3D]
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@export var choice_buttons : Array[InteractButton]
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@export var item_card_scene : PackedScene
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var price_dict = {
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Data.Rarity.UNCOMMON : 30,
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Data.Rarity.RARE : 50,
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Data.Rarity.EPIC : 75,
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Data.Rarity.LEGENDARY : 100,
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}
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func close():
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for x in choice_colliders:
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x.disabled = true
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$Sprites.set_visible(false)
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func randomize_cards():
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var cheap_cards = []
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var medium_cards = []
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var pricey_cards = []
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for card in Data.cards:
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if card.rarity == Data.Rarity.UNCOMMON or card.rarity == Data.Rarity.RARE:
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cheap_cards.append(card)
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if card.rarity == Data.Rarity.RARE or card.rarity == Data.Rarity.EPIC:
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medium_cards.append(card)
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if card.rarity == Data.Rarity.EPIC or card.rarity == Data.Rarity.LEGENDARY:
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pricey_cards.append(card)
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for x in 3:
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var chosen_card = cheap_cards.pick_random()
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cards[x].set_card(chosen_card)
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cards[x].view_tower()
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choice_buttons[x].press_cost = price_dict[chosen_card.rarity]
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choice_buttons[x].hover_text = "Spend $" + str(choice_buttons[x].press_cost) + " to acquire " + chosen_card.title + "?"
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for x in 2:
|
||||
var chosen_card = medium_cards.pick_random()
|
||||
cards[x+3].set_card(chosen_card)
|
||||
cards[x+3].view_tower()
|
||||
choice_buttons[x+3].press_cost = price_dict[chosen_card.rarity]
|
||||
choice_buttons[x+3].hover_text = "Spend $" + str(choice_buttons[x+3].press_cost) + " to acquire " + chosen_card.title + "?"
|
||||
for x in 1:
|
||||
var chosen_card = pricey_cards.pick_random()
|
||||
cards[x+5].set_card(chosen_card)
|
||||
cards[x+5].view_tower()
|
||||
choice_buttons[x+5].press_cost = price_dict[chosen_card.rarity]
|
||||
choice_buttons[x+5].hover_text = "Spend $" + str(choice_buttons[x+5].press_cost) + " to acquire " + chosen_card.title + "?"
|
||||
$Sprites.set_visible(true)
|
||||
for x in choice_colliders:
|
||||
x.disabled = false
|
||||
|
||||
|
||||
func retrieve_card(i):
|
||||
close()
|
||||
var card = cards[i].stats
|
||||
var item = item_card_scene.instantiate() as ItemCard
|
||||
item.card = card
|
||||
item.position = Vector3(2.128, 0, 0)
|
||||
add_child(item)
|
||||
#button_collider.disabled = false
|
||||
#button_box.position = Vector3(0,0,0)
|
@ -2,7 +2,8 @@ extends Control
|
||||
|
||||
|
||||
func _on_quit_button_pressed() -> void:
|
||||
Game.quit_to_desktop()
|
||||
Game.scene_switch_main_menu()
|
||||
queue_free()
|
||||
|
||||
|
||||
func _on_play_button_pressed() -> void:
|
||||
|
@ -1,4 +1,4 @@
|
||||
[gd_scene load_steps=39 format=3 uid="uid://y1qa1g3ic8sp"]
|
||||
[gd_scene load_steps=40 format=3 uid="uid://y1qa1g3ic8sp"]
|
||||
|
||||
[ext_resource type="Script" path="res://Scripts/level.gd" id="1_ws6nn"]
|
||||
[ext_resource type="PackedScene" uid="uid://d2yv447trxkwt" path="res://Scenes/enemy_spawner.tscn" id="3_5imwp"]
|
||||
@ -18,6 +18,7 @@
|
||||
[ext_resource type="Texture2D" uid="uid://4gff4l03ibpm" path="res://Assets/Textures/scaffold.png" id="15_61y1c"]
|
||||
[ext_resource type="PackedScene" uid="uid://d3h3lmlf3hljl" path="res://Worlds/GreenPlanet/Decorations/bush.tscn" id="16_lhsvw"]
|
||||
[ext_resource type="Texture2D" uid="uid://cnvndwp3q7rke" path="res://Assets/Textures/dirt.png" id="17_oq0rj"]
|
||||
[ext_resource type="PackedScene" uid="uid://7g3jev3v6d3l" path="res://Scenes/shop_stand.tscn" id="19_h6brl"]
|
||||
|
||||
[sub_resource type="Curve3D" id="Curve3D_3rdl2"]
|
||||
_data = {
|
||||
@ -112,7 +113,7 @@ texture_filter = 0
|
||||
[sub_resource type="QuadMesh" id="QuadMesh_dyydf"]
|
||||
material = SubResource("StandardMaterial3D_sugxr")
|
||||
|
||||
[node name="GridMap" type="GridMap" node_paths=PackedStringArray("player_spawns", "enemy_spawns", "enemy_goals", "a_star_graph_3d", "cinematic_cam")]
|
||||
[node name="GridMap" type="GridMap" node_paths=PackedStringArray("player_spawns", "enemy_spawns", "enemy_goals", "a_star_graph_3d", "cinematic_cam", "printer", "shop")]
|
||||
mesh_library = ExtResource("12_ywwug")
|
||||
cell_size = Vector3(1, 1, 1)
|
||||
cell_center_x = false
|
||||
@ -127,6 +128,8 @@ enemy_spawns = [NodePath("GroundSpawn"), NodePath("AirSpawn")]
|
||||
enemy_goals = [NodePath("EnemyGoal")]
|
||||
a_star_graph_3d = NodePath("AStarGraph3D")
|
||||
cinematic_cam = NodePath("CinemaCam")
|
||||
printer = NodePath("CardPrinter")
|
||||
shop = NodePath("ShopStand")
|
||||
metadata/_editor_floor_ = Vector3(-15, 0, 0)
|
||||
|
||||
[node name="CinemaCam" type="Node3D" parent="." node_paths=PackedStringArray("path_follows", "cameras")]
|
||||
@ -1088,4 +1091,7 @@ mesh = SubResource("QuadMesh_dyydf")
|
||||
transform = Transform3D(-5.24537e-06, 30, 4.37114e-08, 0, -1.31134e-06, 1, 120, 1.31134e-06, 1.91069e-15, 0.297939, -9.5, 0)
|
||||
mesh = SubResource("QuadMesh_dyydf")
|
||||
|
||||
[node name="ShopStand" parent="." instance=ExtResource("19_h6brl")]
|
||||
transform = Transform3D(0.675552, 0, -0.737313, 0, 1, 0, 0.737313, 0, 0.675552, 21.8477, 0.5, -5.74175)
|
||||
|
||||
[connection signal="body_entered" from="EnemyGoal/Area3D" to="EnemyGoal" method="_on_area_3d_body_entered"]
|
||||
|
File diff suppressed because one or more lines are too long
Loading…
x
Reference in New Issue
Block a user