[gd_scene load_steps=4 format=3 uid="uid://clbw3osqy2ww2"] [ext_resource type="Script" path="res://Scripts/path_visual_thing.gd" id="1_pgun7"] [ext_resource type="Texture2D" uid="uid://cy786nrpcdr5o" path="res://Assets/Textures/minimap_path_visual.png" id="2_0gsds"] [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_lutld"] albedo_color = Color(0.0509804, 0.337255, 0.709804, 1) [node name="PathFollow3D" type="PathFollow3D" node_paths=PackedStringArray("world_model", "minimap_model")] use_model_front = true script = ExtResource("1_pgun7") world_model = NodePath("CSGSphere3D") minimap_model = NodePath("Sprite3D") [node name="CSGSphere3D" type="CSGSphere3D" parent="."] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.401382, 0) radius = 0.05 material = SubResource("StandardMaterial3D_lutld") [node name="Sprite3D" type="Sprite3D" parent="."] transform = Transform3D(1, 0, 0, 0, -4.37114e-08, 1, 0, -1, -4.37114e-08, 0, 0.620933, 0) layers = 4 texture_filter = 0 texture = ExtResource("2_0gsds")