[gd_resource type="AtlasTexture" load_steps=2 format=3 uid="uid://d060ag2vw7dp1"] [ext_resource type="Texture2D" uid="uid://ctjktwiq2fcjm" path="res://Assets/Textures/gun.png" id="1_m5tps"] [resource] resource_local_to_scene = true atlas = ExtResource("1_m5tps") region = Rect2(0, 0, 64, 64)