[gd_scene load_steps=10 format=3 uid="uid://cbmoi73hquaer"] [ext_resource type="Texture2D" uid="uid://clr6kfyci5jqb" path="res://Assets/TextureAtlases/g_rocket_launcher.tres" id="1_67vj1"] [ext_resource type="Script" path="res://PCs/Universal/ClassCards/RocketLauncher/rocket_weapon.gd" id="2_rfuq6"] [ext_resource type="Resource" uid="uid://dtfgyt85mp1ar" path="res://Resources/WeaponStats/rocketlauncher.tres" id="3_7mndo"] [ext_resource type="PackedScene" uid="uid://hr0dw2533tsl" path="res://PCs/Universal/ClassCards/RocketLauncher/rocket.tscn" id="3_xn783"] [ext_resource type="PackedScene" uid="uid://csufsbi64asau" path="res://Scenes/target_icon.tscn" id="4_ptwpb"] [ext_resource type="Texture2D" uid="uid://bgeu8dnqaxq7v" path="res://Assets/TextureAtlases/target_list.tres" id="5_nbrvn"] [sub_resource type="Animation" id="Animation_n8b32"] length = 0.001 tracks/0/type = "value" tracks/0/imported = false tracks/0/enabled = true tracks/0/path = NodePath(".:texture:region") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/keys = { "times": PackedFloat32Array(0), "transitions": PackedFloat32Array(1), "update": 0, "values": [Rect2(0, 0, 64, 64)] } [sub_resource type="Animation" id="Animation_g0h8q"] resource_name = "shoot" length = 0.15 tracks/0/type = "value" tracks/0/imported = false tracks/0/enabled = true tracks/0/path = NodePath(".:texture:region") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/keys = { "times": PackedFloat32Array(0, 0.15), "transitions": PackedFloat32Array(0, 0), "update": 0, "values": [Rect2(64, 0, 64, 64), Rect2(0, 0, 64, 64)] } [sub_resource type="AnimationLibrary" id="AnimationLibrary_ntl6p"] _data = { "RESET": SubResource("Animation_n8b32"), "shoot": SubResource("Animation_g0h8q") } [node name="Weapon" type="Sprite3D"] layers = 2 billboard = 1 texture_filter = 0 texture = ExtResource("1_67vj1") script = ExtResource("2_rfuq6") rocket_scene = ExtResource("3_xn783") target_icon_scene = ExtResource("4_ptwpb") stats = ExtResource("3_7mndo") [node name="AnimationPlayer" type="AnimationPlayer" parent="."] libraries = { "": SubResource("AnimationLibrary_ntl6p") } [node name="RayCast3D" type="RayCast3D" parent="."] collision_mask = 4 [node name="TextureRect" type="TextureRect" parent="."] visible = false texture_filter = 1 anchors_preset = 8 anchor_left = 0.5 anchor_top = 0.5 anchor_right = 0.5 anchor_bottom = 0.5 offset_left = -20.0 offset_top = -20.0 offset_right = 20.0 offset_bottom = 20.0 grow_horizontal = 2 grow_vertical = 2 texture = ExtResource("5_nbrvn")