[gd_scene load_steps=5 format=3 uid="uid://ddbbwx0yy16lh"] [ext_resource type="Script" path="res://Scripts/tower_base.gd" id="1_tghvd"] [ext_resource type="Script" path="res://Scripts/inventory.gd" id="2_p5c7g"] [ext_resource type="Texture2D" uid="uid://ba85u6i558x4w" path="res://Assets/Textures/minimap_node.png" id="3_01hk3"] [sub_resource type="BoxShape3D" id="BoxShape3D_lc72v"] [node name="Node3D" type="StaticBody3D" node_paths=PackedStringArray("inventory", "block", "collider", "minimap_icon")] collision_layer = 17 script = ExtResource("1_tghvd") inventory = NodePath("Inventory") block = NodePath("CSGBox3D") collider = NodePath("CollisionShape3D") minimap_icon = NodePath("Sprite3D") [node name="CSGBox3D" type="CSGBox3D" parent="."] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.5, 0) [node name="Inventory" type="Node" parent="."] script = ExtResource("2_p5c7g") max_size = 1 [node name="CollisionShape3D" type="CollisionShape3D" parent="."] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.5, 0) shape = SubResource("BoxShape3D_lc72v") [node name="Sprite3D" type="Sprite3D" parent="."] transform = Transform3D(3.5, 0, 0, 0, -1.5299e-07, 3.5, 0, -3.5, -1.5299e-07, 0, 3.09462, 0) layers = 4 modulate = Color(0, 1, 0, 1) texture_filter = 0 texture = ExtResource("3_01hk3")