[gd_scene load_steps=7 format=3 uid="uid://c8oq5unisjqne"] [ext_resource type="PackedScene" uid="uid://7f4dfphgiswr" path="res://Scenes/Projectiles/explosive_projectile.tscn" id="1_kf2wi"] [ext_resource type="Script" path="res://PCs/Mechanic/ClassCards/BombLauncher/bomb_projectile.gd" id="2_qvo4u"] [ext_resource type="Texture2D" uid="uid://b54d5dc4jmlau" path="res://PCs/Mechanic/ClassCards/BombLauncher/bomb.png" id="3_ilhep"] [ext_resource type="AudioStream" uid="uid://qeav4v23p0dd" path="res://PCs/Mechanic/ClassCards/BombLauncher/shot1.wav" id="4_uh8y6"] [sub_resource type="PhysicsMaterial" id="PhysicsMaterial_bbpul"] bounce = 0.6 [sub_resource type="AudioStreamRandomizer" id="AudioStreamRandomizer_sy5qq"] random_pitch = 1.1 streams_count = 1 stream_0/stream = ExtResource("4_uh8y6") stream_0/weight = 1.0 [node name="Bomb" instance=ExtResource("1_kf2wi")] physics_material_override = SubResource("PhysicsMaterial_bbpul") gravity_scale = 1.0 script = ExtResource("2_qvo4u") [node name="Sprite3D" parent="." index="1"] pixel_size = 0.015 texture = ExtResource("3_ilhep") [node name="AudioStreamPlayer" parent="." index="2"] stream = SubResource("AudioStreamRandomizer_sy5qq")