class_name Enemy extends Resource @export var title: String = "dog" @export var target_type: Data.EnemyType @export var icon: Texture @export var death_sprite: Texture @export var sprite: AtlasTexture @export var spawn_power: int = 10 @export var health: int = 100 @export var penalty: int = 10 @export var movement_speed: float = 0.5 @export var spawn_cooldown: float = 1.0