class_name EnemyBox extends HBoxContainer func set_wave(wave: int) -> void: $WaveLabel.text = "Wave " + str(wave) + ": " func add_enemy_tag(enemy: Enemy, num: int) -> void: for x: int in num: var enemy_tex: TextureRect = TextureRect.new() enemy_tex.texture = enemy.sprite enemy_tex.custom_minimum_size = Vector2(80, 80) add_child(enemy_tex) #var name_label: Label = Label.new() #name_label.text = enemy.title #var num_label: Label = Label.new() #num_label.text = str(num) #add_child(name_label) #add_child(num_label)