extends Tower class_name IcicleTower @export var icicle_scene : PackedScene @export var status_stats : StatusStats func shoot(): var icicle = icicle_scene.instantiate() as Icicle icicle.position = model.global_position icicle.status_stats = status_stats get_tree().root.add_child(icicle) icicle.direction = -model.global_transform.basis.z