[gd_resource type="ShaderMaterial" load_steps=3 format=3 uid="uid://bi0grduhgdma4"] [ext_resource type="Shader" uid="uid://dsi0ofa74tfc4" path="res://Scenes/TowerBase/dissolve.tres" id="1_id1v3"] [ext_resource type="Texture2D" uid="uid://bmor4v4j7krgh" path="res://Scenes/TowerBase/funboxtex.png" id="2_8kmo6"] [resource] resource_local_to_scene = true render_priority = 0 shader = ExtResource("1_id1v3") shader_parameter/Texture2DParameter = ExtResource("2_8kmo6") shader_parameter/Float = 1.0 shader_parameter/Color = Color(0, 1, 0, 0.752941)