[gd_resource type="NoiseTexture2D" load_steps=2 format=3 uid="uid://c4ytjp05u7auv"] [sub_resource type="FastNoiseLite" id="FastNoiseLite_enb3d"] frequency = 0.05 [resource] width = 128 height = 128 generate_mipmaps = false noise = SubResource("FastNoiseLite_enb3d")