class_name ServerForm extends PanelContainer signal connect_button_pressed signal host_button_pressed func _on_host_pressed() -> void: host_button_pressed.emit() queue_free() func _on_connect_pressed() -> void: connect_button_pressed.emit() queue_free() func get_server_ip() -> String: return $VBoxContainer/HBoxContainer/ServerIP.text func get_server_port() -> String: return $VBoxContainer/HBoxContainer2/ServerPort.text func _on_button_mouse_entered() -> void: $AudioStreamPlayer.play() func _on_button_pressed() -> void: Game.scene_switch_main_menu()