[gd_resource type="ShaderMaterial" load_steps=3 format=3 uid="uid://cfv5g36sjq3bo"] [ext_resource type="Shader" uid="uid://dmgdero70g5d5" path="res://tiler.gdshader" id="1_o41vb"] [ext_resource type="Texture2D" uid="uid://ds4ccfym5ej7w" path="res://Assets/Textures/tile.png" id="2_2vp4j"] [resource] render_priority = 0 shader = ExtResource("1_o41vb") shader_parameter/scroll_speed = 0.6 shader_parameter/angle_degrees = 45.0 shader_parameter/repeat_x = 1.0 shader_parameter/repeat_y = 1.0 shader_parameter/row_offset = 1.0 shader_parameter/texture_to_scroll = ExtResource("2_2vp4j")