[gd_scene load_steps=12 format=3 uid="uid://uv7hjsgisy31"] [ext_resource type="Texture2D" uid="uid://dgwsvkmnesjjm" path="res://Assets/Textures/stone.png" id="1_45ikc"] [ext_resource type="Script" uid="uid://cjensbjuji22t" path="res://Worlds/TestingRange/Levels/training_arena.gd" id="1_dgqrn"] [ext_resource type="PackedScene" uid="uid://dxgxbtf68lcv5" path="res://PCs/hero.tscn" id="2_w387b"] [ext_resource type="PackedScene" uid="uid://b0nady5xm88bo" path="res://Worlds/GreenPlanet/Enemies/land_enemy.tscn" id="3_y4upj"] [ext_resource type="PackedScene" uid="uid://dsasunnk47n8o" path="res://Scenes/item_card.tscn" id="4_i7krx"] [ext_resource type="Resource" uid="uid://deer0awg4d18o" path="res://Cards/assault.tres" id="5_806m0"] [ext_resource type="Resource" uid="uid://8eba45hql7bo" path="res://Resources/Enemies/dog.tres" id="5_tv1bi"] [ext_resource type="PackedScene" uid="uid://ddbbwx0yy16lh" path="res://Scenes/TowerBase/tower_base.tscn" id="9_imodf"] [sub_resource type="PhysicsMaterial" id="PhysicsMaterial_mqtlc"] [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_75uqo"] albedo_texture = ExtResource("1_45ikc") uv1_scale = Vector3(30, 15, 1) texture_filter = 0 [sub_resource type="BoxShape3D" id="BoxShape3D_3mcyj"] size = Vector3(15, 1, 30) [node name="Node3D" type="Node3D"] script = ExtResource("1_dgqrn") [node name="StaticBody3D" type="StaticBody3D" parent="."] physics_material_override = SubResource("PhysicsMaterial_mqtlc") [node name="CSGBox3D" type="CSGBox3D" parent="StaticBody3D"] transform = Transform3D(-1, -8.74228e-08, 0, 8.74228e-08, -1, 0, 0, 0, 1, 0, 0, 0) size = Vector3(15, 1, 30) material = SubResource("StandardMaterial3D_75uqo") [node name="CollisionShape3D" type="CollisionShape3D" parent="StaticBody3D"] shape = SubResource("BoxShape3D_3mcyj") [node name="DirectionalLight3D" type="DirectionalLight3D" parent="."] transform = Transform3D(1, 0, 0, 0, 0.503804, 0.863818, 0, -0.863818, 0.503804, 0.00649166, 26.8242, 4.02927e-05) [node name="Character" parent="." instance=ExtResource("2_w387b")] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.805513, 0.5, 2.30163) [node name="Enemy" parent="." instance=ExtResource("3_y4upj")] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -4.28337, 0.601179, -1.23188) stats = ExtResource("5_tv1bi") [node name="Enemy2" parent="." instance=ExtResource("3_y4upj")] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -1.59318, 0.601179, -2.16648) stats = ExtResource("5_tv1bi") [node name="Enemy3" parent="." instance=ExtResource("3_y4upj")] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 1.38431, 0.601179, -2.44026) stats = ExtResource("5_tv1bi") [node name="Enemy4" parent="." instance=ExtResource("3_y4upj")] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 3.49476, 0.601179, -2.4969) stats = ExtResource("5_tv1bi") [node name="assaultcard" parent="." instance=ExtResource("4_i7krx")] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -2.7802, 0.5, 3.16356) card = ExtResource("5_806m0") [node name="towerbase" parent="." instance=ExtResource("9_imodf")] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 4.77234, 0.5, 2.6958) [node name="towerbase2" parent="." node_paths=PackedStringArray("inventory", "collider") instance=ExtResource("9_imodf")] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.0766634, 0.5, -9.7488) inventory = NodePath("../towerbase/Inventory") collider = NodePath("../towerbase/CollisionShape3D")