[remap] importer="texture" type="CompressedTexture2D" uid="uid://dlqnhs8or4ik2" path="res://.godot/imported/cardhand.png-ee31a714eca672ddf6e505fa756e2e32.ctex" metadata={ "vram_texture": false } [deps] source_file="res://Assets/Textures/cardhand.png" dest_files=["res://.godot/imported/cardhand.png-ee31a714eca672ddf6e505fa756e2e32.ctex"] [params] compress/mode=0 compress/high_quality=false compress/lossy_quality=0.7 compress/hdr_compression=1 compress/normal_map=0 compress/channel_pack=0 mipmaps/generate=true mipmaps/limit=-1 roughness/mode=0 roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false process/normal_map_invert_y=false process/hdr_as_srgb=false process/hdr_clamp_exposure=false process/size_limit=0 detect_3d/compress_to=0