[gd_scene load_steps=7 format=3 uid="uid://ddbbwx0yy16lh"] [ext_resource type="Script" uid="uid://si58bm4r7r2i" path="res://Scenes/TowerBase/tower_base.gd" id="1_kalmg"] [ext_resource type="Script" uid="uid://do24iuot0j7d7" path="res://Scripts/inventory.gd" id="2_m0oxx"] [ext_resource type="Material" uid="uid://bi0grduhgdma4" path="res://Scenes/TowerBase/new_shader_material.tres" id="3_ueedj"] [ext_resource type="ArrayMesh" uid="uid://cm5xjp442ew0y" path="res://textmesh.res" id="4_8j8ue"] [ext_resource type="Texture2D" uid="uid://ba85u6i558x4w" path="res://Assets/Textures/minimap_node.png" id="4_lbvtm"] [sub_resource type="BoxShape3D" id="BoxShape3D_lc72v"] size = Vector3(1.381, 1.377, 1.381) [node name="TowerBase" type="StaticBody3D" node_paths=PackedStringArray("inventory", "block", "collider", "minimap_icon") groups=["TowerBases"]] collision_layer = 17 script = ExtResource("1_kalmg") inventory = NodePath("Inventory") block = NodePath("MeshInstance3D") collider = NodePath("CollisionShape3D") minimap_icon = NodePath("MinimapIcon") [node name="Inventory" type="Node" parent="."] script = ExtResource("2_m0oxx") max_size = 1 [node name="CollisionShape3D" type="CollisionShape3D" parent="."] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.688315, 0.00199121) shape = SubResource("BoxShape3D_lc72v") [node name="MeshInstance3D" type="MeshInstance3D" parent="."] material_override = ExtResource("3_ueedj") mesh = ExtResource("4_8j8ue") [node name="MinimapIcon" type="Sprite3D" parent="."] transform = Transform3D(3.5, 0, 0, 0, -1.5299e-07, 3.5, 0, -3.5, -1.5299e-07, 0, 1.5, 0) layers = 4 modulate = Color(0, 1, 0, 1) texture_filter = 0 texture = ExtResource("4_lbvtm")