[gd_resource type="Resource" script_class="Card" load_steps=8 format=3 uid="uid://deer0awg4d18o"] [ext_resource type="Script" path="res://Scripts/Resources/card.gd" id="1_yqa4b"] [ext_resource type="Texture2D" uid="uid://celay30i4soud" path="res://PCs/Universal/ClassCards/Assault/g_assault.png" id="2_a8may"] [ext_resource type="PackedScene" uid="uid://2eehfcrsednw" path="res://PCs/Universal/ClassCards/Assault/weapon_assault.tscn" id="3_28y3b"] [ext_resource type="Resource" uid="uid://bdmsiw45xxhiv" path="res://PCs/Universal/ClassCards/Assault/tower_stats.tres" id="3_ks0jw"] [ext_resource type="PackedScene" uid="uid://bbfm4i4xlkwdr" path="res://PCs/Universal/ClassCards/Assault/tower_assault.tscn" id="4_5nu32"] [ext_resource type="Resource" uid="uid://smctw4ogm4rx" path="res://PCs/Universal/ClassCards/Assault/weapon_stats.tres" id="4_est7t"] [sub_resource type="AtlasTexture" id="AtlasTexture_q0mw6"] atlas = ExtResource("2_a8may") region = Rect2(0, 0, 64, 64) [resource] script = ExtResource("1_yqa4b") title = "Assault" rarity = 0 faction = 0 sprite = SubResource("AtlasTexture_q0mw6") turret_scene = ExtResource("4_5nu32") weapon_scene = ExtResource("3_28y3b") weapon_stats = ExtResource("4_est7t") tower_stats = ExtResource("3_ks0jw")